The 2.1.3 update is a compilation of all miscellaneous updates that I've made after 2.1.2. If you are using the DZAI client-side addon, you must update it with 2.1.3 in order to access all new client-side features available.
The indefinite pause on development continues as my arma2oaserver.exe has now begun constantly crashing out of the blue with no changes to any Arma 2 or any other software changes. I'm too busy to figure out the root cause so I'm hoping the problems will spontaneously solve themselves eventually.
Download on Github: https://github.com/dayzai/DZAI
DZAI 2.1.3 Changelog
The indefinite pause on development continues as my arma2oaserver.exe has now begun constantly crashing out of the blue with no changes to any Arma 2 or any other software changes. I'm too busy to figure out the root cause so I'm hoping the problems will spontaneously solve themselves eventually.
Download on Github: https://github.com/dayzai/DZAI
DZAI 2.1.3 Changelog
- [NEW] Death messages for killing AI units. Requires DZAI client addon to be installed. Only player who killed the AI unit will receive the message. If the player is inside a vehicle, all players inside the vehicle will receive the message.
- [CHANGED] Changed DZAI client addon file structure to be more similar to DZAI server package. All configuration options are now located in dzai_client_config.sqf
- [CHANGED] Zeds will only be alerted by AI gunfire if they are more than 10 m away. (If DZAI_weaponNoise is enabled)
- [CHANGED] Classname-checking now also verifies scope. (Base-classes are no longer allowable).
- [CHANGED] AI infantry units now spawn facing a random direction.
- [CHANGED] AI anti-stuck detection is now more aggressive for AI groups that have been found to be stuck in their patrol paths.
- [CHANGED] Simplified DayZ mod autodetection to an on/off configuration option. Fully manual classname definitions using dzai_config.sqf can now be set by setting DZAI_modAutoDetect to false.
- [CHANGED] Greatly streamlined file organization structure in world_classname_configs folder.
- [CHANGED] Moved DZAI_customSpawnsReady flag variable away from custom spawn definitions file to avoid accidental user deletion of the flag variable.
- [CHANGED] Added a small grace period of zero dynamic spawn probability following a successful dynamic AI spawn. (10% of DZAI_maxSpawnTime).
- [CHANGED] Fixed nearby building detection for auto static spawn generation for unsupported maps.