Microb
Member
Hello
I'm experiencing this problem with DayZMod servers (epoch and vanilla) for quite a long time and seems I've reached the point where I'm desperate to solve it on my own.
The problem is that servers just freeze over time (it can be 3 days or 2 hours), just freeze and everything stops. No errors in RPT/console, just nothing-the only thing-log end sometimes looks like this (it cant finish writing log)
Shutting down on such freeze is done trough taskmgr (process stays there) and on client side it looks like endless "Wait for host"
I tried reinstalling server (mby I do smth incorrectly?)
Viewing trough mission/server files for errors (with no idea what I'm looking for)
Shady thing is that server FPS is kinda low even with few players online (4-5 with ~10 ppl online) when server has 2x 6core CPUs and none of them is running on over than 50%
Another shady thing is that it's for both epoch and vanilla and they are using different installations. and Vanilla freezes are much more frequent (vanilla is more populated)
Server is running on Win2k12R2
Any ideas? (please?)
I'm experiencing this problem with DayZMod servers (epoch and vanilla) for quite a long time and seems I've reached the point where I'm desperate to solve it on my own.
The problem is that servers just freeze over time (it can be 3 days or 2 hours), just freeze and everything stops. No errors in RPT/console, just nothing-the only thing-log end sometimes looks like this (it cant finish writing log)
Code:
20:34:03 BattlEye Server: Player #1 KuKuBra disconnected
20:44:02 DGL uses modified data file
20:44:02 BattlEye Server: Player #1 DGL (213.89.190.102:58945) connected
20:44:02 Player DGL connecting.
20:44:03 BattlEye Server: Player #1 DGL - GUID: 71ef5b6f0f700305b19f23af1236f84e (unverified)
20:44:04 Player DGL connected (id=76561198045718205).
20:44:04 BattlEye Server: Verified GUID (71ef5b6f0f700305b19f23af1236f84e) of player #1 DGL
20:44:04 BattlEye Server: Pla
Shutting down on such freeze is done trough taskmgr (process stays there) and on client side it looks like endless "Wait for host"
I tried reinstalling server (mby I do smth incorrectly?)
Viewing trough mission/server files for errors (with no idea what I'm looking for)
Shady thing is that server FPS is kinda low even with few players online (4-5 with ~10 ppl online) when server has 2x 6core CPUs and none of them is running on over than 50%
Another shady thing is that it's for both epoch and vanilla and they are using different installations. and Vanilla freezes are much more frequent (vanilla is more populated)
Server is running on Win2k12R2
Any ideas? (please?)