Recent content by bazzy

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    Simple AI Tutorial (no rMod or DayZ_Factions)

    has aney one on dayz.st got this to work if yas can u please post y mision pob tx so i can us it as a reference
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    Simple AI Tutorial (no rMod or DayZ_Factions)

    it still doing the same thing im going to contact dayz.st to if the got any ides it has done me head in so i am gong to leave it for a cupel of days tx for the help duded
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    Simple AI Tutorial (no rMod or DayZ_Factions)

    hi my one is with dayz.st and i have not add eney thing to it this is my first time messing with it had the refuel stuff in it when i downloaded it from the server the is the original that i got taviana is the map i am attempting to get it to run on
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    Simple AI Tutorial (no rMod or DayZ_Factions)

    i am still getting the problem getting stuck on loading screen and now it seas something whet wrong
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    Simple AI Tutorial (no rMod or DayZ_Factions)

    tx ill test it on the server now tx for the help dude
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    Simple AI Tutorial (no rMod or DayZ_Factions)

    i a m using PBOManager v.1.4 beta i have packed it with pob view can u have luck at it now
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    Simple AI Tutorial (no rMod or DayZ_Factions)

    hi can some see wot i am dung wrong i get stuck on the loading screen and some times it seas the zombie script cod not loud
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    Simple AI Tutorial (no rMod or DayZ_Factions)

    hi can some one help me i don't know where add this on my init.sqf Code: zombie_generate = compile preprocessFileLineNumbers "scripts\zombie_generate.sqf"; Code: if (isServer) then { // _factions = [] execVM "scripts\set_unit_faction.sqf"; //diag_log format["Factions executed...
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