why i have _result is always TRUE even if inventory is full? anyone have this problem? and how to fix it
thanks
_result = [player,_part] call BIS_fnc_invAdd;
hint format ["RESULT: %1",_result];
if (_result) then {
hi all,
when verifySignatures = 2;
If delete file buildings.pbo from Arma2 path\Addons and join to server
i have no kick for wrong signature( why?
anyone have some problem?
i trying to kill player, but cant do this. i dont uderstand how can i do this.
if ((_timeout - time) > 0) then {
_timeout = _object getVariable["combattimeout",0];
diag_log format["COMBAT LOGGED: %1 (%2)", _playerName,_timeout];
//_object setVariable["NORRN_unconscious",true, true];
//_object...
how can i kill player when him disconnected in combat.
i did it, but didnt work.
if ((_timeout - time) > 0) then {
_timeout = _object getVariable["combattimeout",0];
diag_log format["COMBAT LOGGED: %1 (%2)", _playerName,_timeout];
//_object setVariable["NORRN_unconscious",true...
How do i change default vehicle ID like "Ikarus"
I know i need to creat new class in cfgVehicles but dont know how
sorry for my bad english =) thx
P.S. - еÑли еÑть кто из руÑÑких Ñкриптеров отпишитеÑÑŒ мне может что придумаем)))...
Hi all,
i have a spectating tool with gCam on my server and when i trying to connect with pyBEscanner i banned every time.
my config -
Scan Scripts = strict
my scripts.whitelist
#34 "dayz_logDamage = [name _unit, name _source, _damage];
#34 "dayz_logDamage = [name _unit, name _source...
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