I think we have narrowed this down a little on my server. It seems that it saves much less often, maybe once every 15 mins and if you were not alive 15 mins ago it respawns you. If you were it puts you where you logged out but with gear that was much older.
I now have this problem on every spawn.
If I have
dayzPlayerLogin2 = [_worldspace,_state, _randomSpot];
instead of
dayzPlayerLogin2 = [_worldspace,_state];
It always respawns a new character upon login. If I switch it back there is no more halo spawn.
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