Recent content by thomasgrastein

  1. thomasgrastein

    SARGE AI Framework - Public Release

    So it says 120 seconds like the code said? I can not see how this script could bug elsewhere, maybe you have a conflicting addon?
  2. thomasgrastein

    SARGE AI Framework - Public Release

    Your problem is in line 10, you have to add 2 to the restriction number to find the correct line.
  3. thomasgrastein

    SARGE AI Framework - Public Release

    In your SAR_AI_init.sqf, add the following: KRON_UPS_Debug = 0; In your SARGE/map_config/SAR_cfg_grps_chernarus.sqf file, it is pretty well explained how it works.
  4. thomasgrastein

    SARGE AI Framework - Public Release

    In the SAR_AI_init.sqf file, you adjust the settings in seconds. Try posting your version of the file, or just compare it to this: // time after which units and groups despawn after players have left the area SAR_DESPAWN_TIMEOUT = 120; // 2 minutes // time after which dead AI bodies are...
  5. thomasgrastein

    SARGE AI Framework - Public Release

    Spawning as a bird is usually the 'degrade' function added by the Bohemia developers, which should turn pirated versions of the game into birds. Perhaps check your .rpt files for any unusual errors, and also make sure that they are given the correct ammonition for the weapon they have been...
  6. thomasgrastein

    SARGE AI Framework - Public Release

    Yorto, Your script.txt is unique with your server, and is based on which pack you have used. Try posting which restrictions kicks you out of the server and the following log in the script.log file
Back
Top