Search results

  1. S

    Celle 1.7.5.1 Vehicles problem!

    some1 having a "nice" vehicle table for this celle version with ( gazelle ) etc.?
  2. S

    Celle Bug Reports

    found 2 ( i reduced the respawn time from 20 * 60 to 0 * 20 so its little bit faster to respawn the crash sites
  3. S

    Celle Bug Reports

    so im using celle with reality and i can disconnect and reconnect asap aber pressing abort->disconnect->connect and so on and with my current "test team" nothing to hear with this issue.... but sometimes we will still been kicked for #45 18.02.2013 18:46:33: snajdan (87.178.40.108:2305)...
  4. S

    Celle Bug Reports

    i will try it
  5. S

    V1.7.5.1 Celle Release -Download here-

    yeah ur allright, but its easier to work in 3D World editor with the complete mod and later if the work is done i convert their locations into vehicle spawns ( yeah maybe more work but i like em ) maybe i will try your work :) thx 4 the tip
  6. S

    V1.7.5.1 Celle Release -Download here-

    Hey Graz, i already see you have upload your mission.sqf, is it possible to get your biedi file too? Because i want to create a few more vehicles spawns on this server but i dont know exactly @ 3D Editor and its very hard to dont put vehicles in "extra placed stuff"
  7. S

    Celle Bug Reports

    after giving me the CZ_Officer1_DZC skin and reconnecting..... --> Civ_Soldier_DZC this skin is working 10:03:23 BattlEye Server: Verified GUID (73a0f40501a9cb101d46d6d0868dabfe) of player #0 snajdan 10:03:38 Player snajdan kicked off by BattlEye: PublicVariable Restriction #5
  8. S

    database migration failed....

    yeah wonderful >.< but thx major.pain
  9. S

    database migration failed....

    yep....now i can change clothes, but after retry i wear the standard survivor skin
  10. S

    Celle Bug Reports

    if we want to reammo the uh1-h... 17.02.2013 15:26:39: ArmageddoN (130.193.96.100:2305) d93431f3ac10b9a665a0802e6e07ef2a - #118 "vehicle removeMagazineTurret [_ammo,_turret]; _vehicle addMagazineTurret [_ammo,_turret]; player removeMagazine _ammo; cutText [" ------------- after P90-SD "iron...
  11. S

    database migration failed....

    ok now it works...after installing the mysql community server there was no problem with ... migration failed anymore. Server is up and running :s but reality is not really supporting the actually celle version complete....chaning clothes will keep u kicking from battleye and some skins are not...
  12. S

    database migration failed....

    yeah and here is the problem...i created a fresh database based on MySQL 5.5.24. To admistritrate the database i'm using NaviCat and *shawoop* host migration failed
  13. S

    database migration failed....

    yeah but i tried on a second installation a "full clean installation" and there was the error with "database migration failed".....and its a little bit bad thats there is not a "full" installation readme :/ what u can do with this and this and this error.... would be nice if some1 can...
  14. S

    database migration failed....

    Ok guys i need help again.... fresh installed root server with strawberry perl etc. like the reality requirements says.... so if i want to use the RCP and tried the database installation and it says "database migration failed" what must i do now?
  15. S

    create "AI"-controlled pilots for patrolflights

    Here the full version: "//Check for hackers" \n " {" \n " if(vehicle _x != _x && !(vehicle _x in _safety) && (typeOf vehicle _x) != ""ParachuteWest"") then {" \n " //diag_log (""CLEANUP: KILLING A HACKER "" + (name _x) + "" "" + str(_x) + "" IN "" + (typeOf...
  16. S

    create "AI"-controlled pilots for patrolflights

    ok my solution is a shit solution....but it works, i unpacked my dayz_server.pbo and searched in the server_cleanup.fsm and searched for "KILLING A HACKER" At Line 282 i found this: "//Check for hackers" \n " {" \n " if(vehicle _x != _x && !(vehicle _x in _safety) && (typeOf...
  17. S

    create "AI"-controlled pilots for patrolflights

    Ok guys, i was trying to put an A-10 into the mission.sqm with waypoints ( only for a patrolflight over the whole map and ignoring every "enemy" ) So i think all is working fine, exception the cleanup script will fuck my "HACKER". It will kill the pilot and so yeahhhhhh the plane crashs to the...
  18. S

    Respawn at Celle, after reconnecting.

    I changed the "Debug Panel" to this one: Link: Slighty Nicer Debug Monitor Yeah and i changed the loot tables from the carepackages and special wrecks to...hmm let me say more "NATO" Style: BAF_L85A2_RIS_CWS to m8_carbineGL BAF_AS50_scoped to BAF_LRR_scoped_W 5Rnd_127x99_as50 to...
  19. S

    Respawn at Celle, after reconnecting.

    hmm yeah i think now it's working, i can disconnect and suddenly connect and nothing going wrong. What have u changed? U HAVE MY BEANS!! :D
  20. S

    Respawn at Celle, after reconnecting.

    yeah but this is a modified dayz_server.pbo ( this is not the error, same with "default dayz_server.pbo" )
Back
Top