Yea, but where do I go to fix it? My script.txt is only 5 rows down, though each row has a lot of coding. If I could get some help trying to fix this one issue with the apache missile maybe I could figure out the problems with towing and AI also, thanks!
Okay so, i have been getting kicked for trying to shoot from an Apache which I had to add under dynamic vehicles. It gives me a createvehicle restriction #27, so I go to my createvehicle.txt under BE stuff and change 5 to 1 on the 27th line, tried the 26th also and still nothing. Anyone have advice?
Well I've found the stuff like script.txt and createvehicle.txt, do I just look in the logs to see the problems then add them to the correct .txt file?
Where do I find my scripts.txt, i only ask cus I didn't have to change anything earlier but I have found some posts that suggest changing items in that document, just dunno where to locate it.
Added several scripts to my Epoch 1.0.1.5 server about two weeks ago including lights @ night, remove clothes, lift/tow, refuel/fix, enhanced trader menus and Sarge AI. When I updated to 1.0.2, all my settings in my .init were reset, no problem right, just add everything back in.
Since...
Something must've changed with 1.0.2 epoch cus when I was running 1.0.1.5 Sarge worked great, now me and my players are getting kicked by battle eye for #0, looking for a fix
Sorry to ask but could you direct me to his posting? I went to admin tools and used Sarge as a search credential but didn't get anything useful. Thanks!
Made little progress, I have the "Mission" & "debug" folders in place but there is still no trigger to set them off, adding the parameters to the chernarus folder did nothing, must be something I have to do in Epoch. Anyone with an Epoch server have suggestions? Thanks!
also, when your changing stuff in the pbo, where it has something like...
if (_object getVariable "Mission" == 1) exitWith {}
do you need to change Mission here to Sarge? or is that only in the mission folder sqf?
Trying to Install the mission system on my epoch server
http://opendayz.net/threads/release-dayzchernarus-mission-system.12169/
however, I cant seem to locate the code below in my server functions, my guess being because its epoch. I'm using Vilayer and there is another folder just for...
I've heard that changing this feature may affect the respawn of AI helos, thus after one sells a helo it wont be made available till restart. I am OKAY with this, I would rather my players have the ability to sell for gold. Can anyone confirm?
Just put in Sarge AI, works like a beauty and I'd like to thank Sarge again. Only problem I have is with the vehicles disappearing for players, mostly helo's, when they want to get in. I know the mod was designed to have this as the default option, so people couldn't add extra helos, but I want...
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