Hi Maca, I've been told you were excellent at Epoch fixes, cheers to that, Im trying to install some mods (remove clothes/trader menus) that require fn_selfActions.sqf to be modified. Is it possible to access that file without unpacking with PBO editor? My host is Vilayer
I would like the opposite of this for my players, so that they can keep the heli's or sell them (running Epoch server) to help build the base, how do I make it so helo's don't despawn when someone gets in?
Just trying to find the mentioned file,fn_selfActions.sqf so that I can add these
http://opendayz.net/threads/release-zabns-take-clothes-1-0.13199/
http://opendayz.net/threads/release-epoch-trader-menu-dialogs.13041/
to my server. This is my first server and my hosting company is Vilayer...
Yea I'm gunna need help with that, I'm looking to add
http://opendayz.net/threads/release-zabns-take-clothes-1-0.13199/
http://opendayz.net/threads/release-epoch-trader-menu-dialogs.13041/
but I cant find the fn_selfActions.sqf, If I can get that into the mission file I should be good to go from...
Thank you very much, so far haven't had to mess with any settings for players getting kicked, but good to know where to change them. I was wondering if you also knew where to find the code fn_selfActions.sqf for some other mods I want, I thought it might be in those folders but haven't found it...
I'm also using Vilayer and have completed the mentioned steps but I'm wondering where I go to clean up my server_cleanup.fsm in the Vilayer control panel.
Okay I'm having trouble getting this script to work, is it epoch compatible? Also, it asks for an x,y,z coord, which I'm assuming is just the "worldspace" tag that I'm looking at in Navicat, can anyone confirm?
Looking to add at least one but possibly more zed safe zones to my epoch server. To the build the player domes I used
http://dayz.st/w/Protected_Dome
which worked fantastically, but zeds still spawn. I want to add a script somewhere that insta-kills or preferably doesn't allow zombies to...
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