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  1. S

    Simple AI Tutorial (no rMod or DayZ_Factions)

    Your init isn't passing enough arguments, and your add_unit isn't accepting enough arguments.. both of the files are not only outdated, but are separate version from each other..
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    Simple AI Tutorial (no rMod or DayZ_Factions)

    To start, you're using 3 different versions of files mixed together.. you're using v1 init, v2 add_unit and set_unit, and v4 unit_killed.. Go back to post 1 and do those instructions using those files.. ignore other posts since they are based on outdated files.. i always update post 1 so that...
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    Simple AI Tutorial (no rMod or DayZ_Factions)

    All, i've come across a problem with the respawns.. They are respawning randomly at 1 of the waypoints you have set, and almost always as a sniper.. i'm debugging now, but I probably won't have anything until tomorrow afternoon..
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    Simple AI Tutorial (no rMod or DayZ_Factions)

    I can't view your PBO.. Use PBOView to package it, and I will take a look..
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    profile rewards

    Very true. I do a ton of stuff just to help people, but it all adds up. You can only rely on people for so much, you guys should get out there and try for yourselves. It's not as hard as you think.
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    profile rewards

    There's a couple ways. 1 would be to check them on login for their achievements. Another would be to run an active checker (every few minutes or so) that would see if they've met their achievements. I think the only potential problem you would find is a way to check them off the list so to speak...
  7. S

    profile rewards

    This could be easily done with all of those. The only problem with his, is that there isn't a variable in the server code for time spent on server that I found. There is one for all of the things you mentioned though.
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    profile rewards

    hmm.. theres a survival variable called dayz_skilllevel that tracks the number of days you've been alive.. i dont know if one is passed around that tracks your total server play time though.
  9. S

    Simple AI Tutorial (no rMod or DayZ_Factions)

    on line 11, take the _ from the front of respawnTime so it says respawnTime = _this select 9;
  10. S

    Simple AI Tutorial (no rMod or DayZ_Factions)

    attach your add_unit_server.sqf please.. somehow the respawnTime variable isn't making it to your unit_killed file
  11. S

    Simple AI Tutorial (no rMod or DayZ_Factions)

    what line did i tell you to add? im confused at this point.. helping 10 diff people lol..
  12. S

    Simple AI Tutorial (no rMod or DayZ_Factions)

    download the latest unit_killed file from the original post. I think you're using an outdated one.. actually.. i think you're using an old add_unit_Server.sqf.. hell, i don't even know.. the error you're getting makes no sense.. lol the localization of your respawnTime variable is incorrect...
  13. S

    Simple AI Tutorial (no rMod or DayZ_Factions)

    To make the AIs fight each other, all you have to do is make them hate each other in the set_unit_faction.sqf file..
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    Simple AI Tutorial (no rMod or DayZ_Factions)

    I had a script that would kill bandits, but it would pretty heavy on my server. I can find it and give it to you, but my server wouldn't run properly with it. As for commands, I think Axeman has something like that. I never figured it out.
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    Simple AI Tutorial (no rMod or DayZ_Factions)

    If you're using DayZ.ST you click on the FTP link on the left and then click arma2oaserver.RPT from the list.
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    Simple AI Tutorial (no rMod or DayZ_Factions)

    add those diag_logs i told you to add and then upload your rpt.
  17. S

    Simple AI Tutorial (no rMod or DayZ_Factions)

    So yeah, do that random i showed you, and use it to replace _sniperRifle and _sniperAmmo and then do the same for gunner and militia.. _sniperSkin = "BAF_Soldier_MTP" _rndWeapon = floor(random 3); switch (_rndWeapon) do { case 0: {_sniperRifle="M24";_sniperAmmo="5Rnd_762x51_M24";}; case 1...
  18. S

    Simple AI Tutorial (no rMod or DayZ_Factions)

    Random gearSets or just random guns?
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    Simple AI Tutorial (no rMod or DayZ_Factions)

    Wait, what are you trying to accomplish? I thought you said you wanted a random weapon for 1 of your gearSets.. If so, this is all you need. All the other variables would stay how they are.. This is only setting _sniperRifle and _sniperAmmo.. If you want different snipers to have different...
  20. S

    Simple AI Tutorial (no rMod or DayZ_Factions)

    in unit_killed.sqf do this: diag_log format["Respawning in %1",_respawnTime]; right above the line that says "sleep _respawnTime;" and then check the logs after you kill both groups.. see what it says your respawn times are.. You have it set to 15 minute respawns.. So I don't know why they...
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