Search results

  1. S

    Simple AI Tutorial (no rMod or DayZ_Factions)

    I went out last night and didn't finish the project. I'm going to set up a personal server to finish it off, but the only things left are the respawn and bandit detection, and both are extremely close. I'm just having a little trouble with localization and passing of variables.
  2. S

    Simple AI Tutorial (no rMod or DayZ_Factions)

    I've never tried doing it on my local PC.. can you message me a quick how-to? i would LOVE to be able to do this..
  3. S

    Simple AI Tutorial (no rMod or DayZ_Factions)

    They haven't shut off my server yet, so i'm trying to finish this up. Unfortunately I can't get here from work, so thanks to those that answered the questions for new people in my absence.
  4. S

    Simple AI Tutorial (no rMod or DayZ_Factions)

    Just about to go to bed and got the respawn working. Just trying to get the bandit detection working now.
  5. S

    Simple AI Tutorial (no rMod or DayZ_Factions)

    1 unit is 3 ppl if you select squad.. if you do 3 units with squad you're going to get 9 people..
  6. S

    Simple AI Tutorial (no rMod or DayZ_Factions)

    It's 2am and I haven't figured out how to get the bandits detected, or how to get the zombies to respawn, both should be easy to fix, but I'm just fried. I will figure it out probably tomorrow when I have time to step away for a bit.
  7. S

    Simple AI Tutorial (no rMod or DayZ_Factions)

    I suppose I could.
  8. S

    Simple AI Tutorial (no rMod or DayZ_Factions)

    I'm 1 tiny issue away with adding a shitload of stuff for a possibly final release. I'm debating doing 1 more month of my server just so I can get the vehicle portion of this addon up and running.
  9. S

    dayZ NPC (AI) Units / Troops | Add to Server.

    private["_player","_killer","_aispawnpos","_wpradius","_wpnum","_numunits","_unitType","_faction","_baseSkill","_potentialSkill","_gearset","_respawnTime","_killerHumanity","_killerKills"]; _player = this select 0; _killer = this select 1; _aispawnpos = this select 2; _wpradius = this select 3...
  10. S

    Hackers can spawn *Banned* Vehicles, admins can't...

    You can do it without "hacking". Just add some scripts. That way it will be there on restart. You won't be able to save anything inside the vehicles, or the vehicles location or damage or anything, but they will always be in the same place on restart. I did this on my deathmatch server. You have...
  11. S

    Simple AI Tutorial (no rMod or DayZ_Factions)

    Finally figured out the hard part. Should have the new code up in a little bit.
  12. S

    Spawning in air with parachute

    That idea won't work. However, there is a working solution which involves you being dropped from a very high altitude and having to pull your own parachute. You MIGHT be able to script something in that after you initialize it counts to 10 and then pulls your shoot or something..
  13. S

    Hackers can spawn *Banned* Vehicles, admins can't...

    You have full access to all your code. It's just a matter of figuring out where it's banned, and removing it from that list. I honestly can't tell you the answer, but you can figure it out just as fast as I can. Once you get it in, I can help you to prevent it from blowing up, but that's about it.
  14. S

    dayZ NPC (AI) Units / Troops | Add to Server.

    Honestly, I would start over and do what's in my Simple AI Tutorial. Keep the worldspaces for your current spawns though. I'm almost done working on a new version of it if you want to wait. I might not finish before my server is shut down though.
  15. S

    dayZ NPC (AI) Units / Troops | Add to Server.

    where are your files located? according to your code, you should have: Dayz_Factions\init.sqf units\add_unit_server.sqf scripts\zombie_generate.sqf
  16. S

    dayZ NPC (AI) Units / Troops | Add to Server.

    is zombie_generate.sqf inside of a scripts folder or a units folder, because your directory says units.. as for the code inside of zombie_generate and the link to it in your init, they are fine. You said the zombies aren't attacking you right away?
  17. S

    dayZ NPC (AI) Units / Troops | Add to Server.

    put your mission\init up here, and zombie_generate.. you can just do the files instead of this code quote..
  18. S

    dayZ NPC (AI) Units / Troops | Add to Server.

    I can't help you at the moment, but when i'm done getting my code working for the tutorial then I will help you. I'm on a limited schedule.
  19. S

    Simple AI Tutorial (no rMod or DayZ_Factions)

    I've gotten a few offers of people wanting me to continue my project on their server. These are very gracious offers, but I don't think you understand what that means. Basically you would have to give me your admin username and password. If you're ok with that, then I will continue this project...
  20. S

    dayZ NPC (AI) Units / Troops | Add to Server.

    That means your faction file isn't setup right. Set the faction that they are to hate you. If they are resistance, then RESISTANCE setFriend [WEST,.6];
Back
Top