I went out last night and didn't finish the project. I'm going to set up a personal server to finish it off, but the only things left are the respawn and bandit detection, and both are extremely close. I'm just having a little trouble with localization and passing of variables.
They haven't shut off my server yet, so i'm trying to finish this up. Unfortunately I can't get here from work, so thanks to those that answered the questions for new people in my absence.
It's 2am and I haven't figured out how to get the bandits detected, or how to get the zombies to respawn, both should be easy to fix, but I'm just fried. I will figure it out probably tomorrow when I have time to step away for a bit.
I'm 1 tiny issue away with adding a shitload of stuff for a possibly final release. I'm debating doing 1 more month of my server just so I can get the vehicle portion of this addon up and running.
You can do it without "hacking". Just add some scripts. That way it will be there on restart. You won't be able to save anything inside the vehicles, or the vehicles location or damage or anything, but they will always be in the same place on restart. I did this on my deathmatch server. You have...
That idea won't work. However, there is a working solution which involves you being dropped from a very high altitude and having to pull your own parachute.
You MIGHT be able to script something in that after you initialize it counts to 10 and then pulls your shoot or something..
You have full access to all your code. It's just a matter of figuring out where it's banned, and removing it from that list. I honestly can't tell you the answer, but you can figure it out just as fast as I can. Once you get it in, I can help you to prevent it from blowing up, but that's about it.
Honestly, I would start over and do what's in my Simple AI Tutorial. Keep the worldspaces for your current spawns though. I'm almost done working on a new version of it if you want to wait. I might not finish before my server is shut down though.
is zombie_generate.sqf inside of a scripts folder or a units folder, because your directory says units.. as for the code inside of zombie_generate and the link to it in your init, they are fine.
You said the zombies aren't attacking you right away?
I've gotten a few offers of people wanting me to continue my project on their server. These are very gracious offers, but I don't think you understand what that means. Basically you would have to give me your admin username and password. If you're ok with that, then I will continue this project...
That means your faction file isn't setup right.
Set the faction that they are to hate you.
If they are resistance, then RESISTANCE setFriend [WEST,.6];
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