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  1. S

    [SUPPORT] DayZ of Glory (SPORKMOD)

    Yea I can and see what I can do
  2. S

    [SUPPORT] DayZ of Glory (SPORKMOD)

    Asian if you copy what I have in toggle.sqf I to debug.sqf it will work on antihack.
  3. S

    [SUPPORT] DayZ of Glory (SPORKMOD)

    the old on that was in the debug.sqf was blocked and that toggle.sqf one is not blocked by antihack like blur do what antihack do you use? If i know what you got I can scan it and find a bypass for keys.
  4. S

    [SUPPORT] DayZ of Glory (SPORKMOD)

    Is that a question Asian or an answer
  5. S

    [SUPPORT] DayZ of Glory (SPORKMOD)

    Put this code in the top or somewhere in debug.sqf call compile preprocessfilelinenumbers "level_addons.sqf";
  6. S

    [SUPPORT] DayZ of Glory (SPORKMOD)

    Ok guys for the level addons I might have coded it to fast so all you have to do to fix it is copy it straight in debug.sqf near top and should work from or another way is to preprocessing the file line numbers of that file in debug.sqf. Tell how that goes
  7. S

    [SUPPORT] DayZ of Glory (SPORKMOD)

    Btw if you look at stats.sqf you can see how to grab many stats that I defined on people.
  8. S

    [SUPPORT] DayZ of Glory (SPORKMOD)

    You are lookin for this and you can grab them with this _chklvlc = _cursorcp getVariable ["clevel",0]; _chkmoneyc = _cursorcp getVariable ["allmoney",0];
  9. S

    [SUPPORT] DayZ of Glory (SPORKMOD)

    Just copy the switcher from my toggle.sqf to epochs toggler or my debug.sqf
  10. S

    [SUPPORT] DayZ of Glory (SPORKMOD)

    Yes that will fix it but will make debug completely untogglable and no need to change debug.sqf because toggle.sqf is how debug switches silly
  11. S

    [SUPPORT] DayZ of Glory (SPORKMOD)

    I wouldn't if I were you
  12. S

    [SUPPORT] DayZ of Glory (SPORKMOD)

    Where ever you are calling them
  13. S

    [SUPPORT] DayZ of Glory (SPORKMOD)

    You can either combine my key binds with theirs or disable mine but up to you
  14. S

    [SUPPORT] DayZ of Glory (SPORKMOD)

    Try remove sleep 2; in that code
  15. S

    [SUPPORT] DayZ of Glory (SPORKMOD)

    It's a compilation of stuff so what ever you add to level 2 then also add to level 3 and so on
  16. S

    [SUPPORT] DayZ of Glory (SPORKMOD)

    Make sure you change in debug.sqf and toggle.sqf
  17. S

    [SUPPORT] DayZ of Glory (SPORKMOD)

    Trust me, i know what i am doing and each gun has like three class names for it and some don't have underscores.
  18. S

    [SUPPORT] DayZ of Glory (SPORKMOD)

    explain what you mean by broke.
  19. S

    [SUPPORT] DayZ of Glory (SPORKMOD)

    for the time until i make the video just open guns folder and change guns1.sqf and so on and then open the low medium and high folders and change each on of those .sqf files for each weapon you change.
  20. S

    [SUPPORT] DayZ of Glory (SPORKMOD)

    i will do laptops for taviana soon.
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