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  1. S

    post on support forum silly

    post on support forum silly
  2. S

    [SUPPORT] DayZ of Glory (SPORKMOD)

    thank you :)
  3. S

    [SUPPORT] DayZ of Glory (SPORKMOD)

    We are making finishing touches to 2.0 and if anyone has any problems please ask.
  4. S

    [SUPPORT] DayZ of Glory (SPORKMOD)

    You would be supprised on what i can code lol... Plus i run and keep server up now so... LOL its all fixed! EDIT: Please do not reply to this forum again because name of this forum says SUPPORT and not lets fight nextasy
  5. S

    [SUPPORT] DayZ of Glory (SPORKMOD)

    i plan to release 2.0 on sunday and will be in beta stages but will be much improved from 1.02 and will include installation video and much more.
  6. S

    [SUPPORT] DayZ of Glory (SPORKMOD)

    I posted this a while ago why the debug disapears.
  7. S

    [SUPPORT] DayZ of Glory (SPORKMOD)

    that is true but alot of updates are being moved server side just because of that stupid tactic people think is sneaky and ninja like.
  8. S

    [SUPPORT] DayZ of Glory (SPORKMOD)

    Lol that is true but thats is not where we keep all of the updates and our minigames are stored server side. But it has a few extras you can get but nothing compared to what we are going to release for 2.0 because 2.0 is stored on my computer silly. EDIT: Plus that server is only for extra...
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    [SUPPORT] DayZ of Glory (SPORKMOD)

    If you pm me your Skype or teamspeak maybe we cAn get this solved because if you can't get this one working then 2.0 mostlikely won't either.
  10. S

    [SUPPORT] DayZ of Glory (SPORKMOD)

    they are disapearing because of this line in debug.sqf endmission "LOSER"; so just quote it out and you should be good. it will look like this //endmission "LOSER";
  11. S

    [SUPPORT] DayZ of Glory (SPORKMOD)

    There is alot more options in 2.0 and will be much improved
  12. S

    [SUPPORT] DayZ of Glory (SPORKMOD)

    I figured out how to save vehicles and will be in next release plus we got tons of updates for 2.0 like mini games!
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    [SUPPORT] DayZ of Glory (SPORKMOD)

    Dude i posted why like three comments up or my second to last comment.
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    [SUPPORT] DayZ of Glory (SPORKMOD)

    I will look into it.
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    [SUPPORT] DayZ of Glory (SPORKMOD)

    It is not working because blur is blocking it but i will tell you how to fix debug from disapearing when using blurs code and here is how. find all lines that have a variable that equals - 'string' and delete so for expample - myspork = 'string'; to find these easily hit - ctrl+f and type...
  16. S

    [SUPPORT] DayZ of Glory (SPORKMOD)

    that is wrong and i would help you but i can not release blur code and i am not even sure you have the same version i do.
  17. S

    [SUPPORT] DayZ of Glory (SPORKMOD)

    not working with 1.8?
  18. S

    [SUPPORT] DayZ of Glory (SPORKMOD)

    I might do something like that.
  19. S

    [SUPPORT] DayZ of Glory (SPORKMOD)

    in the debug.sqf there is these lines if (r_player_blood <= 0) then { sleep 2; mymoneyz = 0; profileNamespace setVariable ["money",myMoneyZ]; saveProfileNamespace; for "_i" from 0 to 40 do {deletevehicle _spawnAIS;}; endmission "LOSER"; }; where it says mymoneyz = 0; is where it makes...
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