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    [SUPPORT] DayZ of Glory (SPORKMOD)

    //endmission "LOSER"; that is what it should look like. Did you get it?
  2. S

    [SUPPORT] DayZ of Glory (SPORKMOD)

    I have it disconnect you when you die on purpose but to turn that off goto line 183 in debug2.sqf and quote that line out.
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    [SUPPORT] DayZ of Glory (SPORKMOD)

    here is a code i made for antihack witch can be called in mission file @ code link copy and paste and name it antihacks.sqf Init call needs to look like this custom_antihax = true; //Make this false to disable antihacks. AH_AdminList = ["6864384", "116341702"]; //add admin uids here...
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    [SUPPORT] DayZ of Glory (SPORKMOD)

    Dayz.st seems to like to host 400 people on a 300 people box but what ever flows the customers.
  5. S

    [SUPPORT] DayZ of Glory (SPORKMOD)

    In the next update release i will make sounds toggable in settings but for you having more lag i dont see why that is and my server i have it on has 41 people and it is much improved so my questions is dayz.st?
  6. S

    [SUPPORT] DayZ of Glory (SPORKMOD)

    in the newest version i released on line 752 where if ((_this select 1) == 56) if you change 56 to another key code it will change the required key. Keys: ESC = 1 F1 = 59 F2 = 60 F3 = 61 F4 = 62 F5 = 63 F6 = 64 F7 = 65 F8 = 66 F9 = 67 F10 = 68 F11 = 87 F12 = 88 PRINT = 183 SCROLL = 70...
  7. S

    [SUPPORT] DayZ of Glory (SPORKMOD)

    wtf... i removed stuff not add... you add anything?
  8. S

    [SUPPORT] DayZ of Glory (SPORKMOD)

    1.0? or just the last update to 1.01?
  9. S

    [SUPPORT] DayZ of Glory (SPORKMOD)

    Would anyone want me to release a custom antihacks with this witch will of course be toggable in settings?
  10. S

    [SUPPORT] DayZ of Glory (SPORKMOD)

    Update to download was made and I removed the spawn.sqf and fixed the instructions with correct call of init so people dont get mixed up.
  11. S

    [SUPPORT] DayZ of Glory (SPORKMOD)

    whats your problem?
  12. S

    [SUPPORT] DayZ of Glory (SPORKMOD)

    Any one else having issues still
  13. S

    [SUPPORT] DayZ of Glory (SPORKMOD)

    I never made a change to spawn.sqf so that's really weird and shouldn't be a problem.
  14. S

    [SUPPORT] DayZ of Glory (SPORKMOD)

    Ok download is updated and new init call will be made but i have tested this on epoch,taviana,cherno,overwatch this morning so for those who run into problems check your init call witch should be calling settings p.s. getting stuck at wait for host means your pbo is not packed right and also...
  15. S

    [SUPPORT] DayZ of Glory (SPORKMOD)

    You guys were right and the call i used is bad i will update that for the files its great but to fix the call for now just open the init.sqs and use those calls in the init.sqf in main directory for now.
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    [SUPPORT] DayZ of Glory (SPORKMOD)

    Seems like a self actions problem... you add anything like selfactions.sqf?
  17. S

    [SUPPORT] DayZ of Glory (SPORKMOD)

    you use the new init call and should look like this Use_spork = true; //turn this false to disable sporks whole mod. AdminList = ["6864384", "116341702"]; //add admin uids here [Use_spork,AdminList] execvm "@DayZofDuty\dod\init.sqs";
  18. S

    [SUPPORT] DayZ of Glory (SPORKMOD)

    Please hit me up with any feedback whether you found it worse or not necessary or good news perhaps.
  19. S

    [SUPPORT] DayZ of Glory (SPORKMOD)

    Version 1.01 small update is available because of lag @ http://www.survival-servers.com/showthread.php?1-Version-1-01-Download&p=1#post1 the forum post here was also updated @ http://opendayz.net/threads/release-dayz-of-glory-levels-xp-extras.13605/ Use my updater.exe to get updates easier...
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