Forgot to include that tidbit in my original post. I installed 1.5.2 on my Epoch Taviana server (1.0.1.1) and similar errors were logged. There were no other mods installed on the server, it was a clean install.
According to the host's control panel, they're currently running 1.62.105785 for...
Lots of info in the original thread: http://opendayz.net/threads/sarge-ai-framework-public-release.8391/
And make sure you've followed the install steps correctly: https://github.com/Swiss-Sarge/SAR_AI
Question about AI behavior - I notice they occasionally crouch down and do the looting animation on vehicles. Are they actually taking anything? I've set up a small outpost with static AI guards for my players and large chunks of ammo seem to go missing quite consistently.
Thanks
I have Epoch running on Lingor Island and they work fine. The only amendments I made were in SAR_config.sqf and SAR_cfg_grps_lingor.sqf for AI loadouts/skins and static groups.
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