go into the fsm file withing the download...
it says it should look like
"//diag_log (""CLEANUP: CHECKING GROUP WITH "" + str(count units _x) + "" UNITS"");" \n
"if ((count units _x==0) && !(_x getVariable[""SAR_protect"",false])) then {" \n
"deleteGroup _x;" \n...
the patch disabled the mod for me. came back online when i replaced your patch back to original. is there a way to prevent vehicles with engine health of 0% from starting? just disable movement and engine sound maybe?
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