Yeah, I wish I knew if I had access to that file. Honestly, I don't think I do. I am with DayZ.ST. Besides, if I was able to do this, how would I do it? I can get vehicles such as A-10's, ospreys, and other Rmod vehicles on my server, but if I attempt to spawn those same vehicles with this code...
After a good 2 months with this mod, I recently had to remove it. I found that this mod can hog a ton of space on the database, therefore lagging the server more and more with every item built. I had to completely wipe the mod, recode all my addons, and erase everthing every player had ever...
I looked at my RPT log, this is what it says (T-90 tank is used as an example)
14:12:30 "Deleting object T90 with invalid ID at pos [6503.9,2799.83,-0.0576143]"
This happens no matter what vehicle I spawn in.
Also, have you thought about adding kill scripts so if a hacker decides to come...
I have a problem. Yes, I have sarges AI, so I know I shouldnt have this problem, but I do. I could use some help. Whenever I spawn a vehicle from the list, it works and spawns fine.... for the first 5 - 30 seconds. After that, it just vanishes. Any ideas as to why?
After looking at my RPT log...
Hey guys, I ran into a snag here. Due to such high demand, + working on finding a new job + a new apartment, and not having much time otherwise, I will not be able to get all these done, or possibly any for that matter. What I am willing to do though is whenever I am on my teamspeak, I will...
The sirens are playing in the correct location, but the server is telling the client to run them, rather than having the server run them. This causes the sirens to play randomly or at different locations. As for 2 or more locations being bombed at once, please go through and check the code...
You coded something improperly. Or, you added another mod/addon which is conflicting with current mods/addons. I suggest uninstalling/reinstalling each individually until you find the cause.
Installed current version on my server for testing purposes. Was going to wait for the nuke option, but I had some free time and no one was on the server at the time. I have yet to be on to see it, but according to my RPT logs, it is working.
3:01:40 "AIRRAID: Starting..."
3:01:42 "AIRRAID...
It's kinda obvious really. It's the fact that you are creating vehicles with the script. You need to go through your scripts.txt and on the create vehicle lines, add !"mmmyum_bomb.sqf" to create an exception for the script.
To be honest, I use only battleye. I don't see a need for anything else. Gotcha, TSW, all they add is extra filters. They are no different than battleye and don't scan files. To be honest, someone with hacks could come onto any battleye server as long as their GUID isnt banned. As long as they...
Yes, I will be able to. Sorry, I am kinda swamped right now, I am getting a lot of people asking. I am also going through and making video tutorials for people asking as well.
Hello mmmyum, I was sleeping, but I am up now. So I am sorry for the late response.
Here is your error:
_rndLoc=floor(random 6); //pick random number 0-5, whole numbers only
You should have this set to random 1, with the 6 locations defined underneath as you have now. This is...
I am thinking something like this (Not exact coding, since I am still learning its the best way for me to express this as an example)
onStart (_randomLocation choose)
{
1
2
3
4
5
}
if (_randomLocation == 0) then
{
bomb pos=[10480.6, 2217.8, 1.5]
};
if (_randomLocation == 1) then
{
bomb...
From my current knowledge of C++ and what I have worked on in Garry's Mod on Expression 2 (A dumbed down version of C++ and C# as well as Lua), you need to make 2 separate calls. You are currently using 1 expression to call the amount of locations and the positions of the locations for the...
I noticed something in the code. For the random versions it WILL randomly target a location, but he made an error so not only does it randomly target a location, but it randomly selects how many locations to target as well. You may get one random location bombed, or you may get all locations...
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