I'm waiting of permissions to add a small weapons-pack (with this guns: Walther P1, P38, P38k / HK 4, HK P7, Walther P88, Walther P99QA, HK P30, SIG Sauer P225 (P6), HK 416, MP5A3, MP5A3 SD, MG-1, MG-3, Handgrenade,G3 series, HK 32, Pzf 3, MBB Armbrust, G36 series, Tokarew 33, Makarow M, PM-63...
I mean, i'm not allowed to change these 4 files: dayz.pbo, dayz_equip, dayz_weapons.pbo and dayz_vehicles.pbo. All other files can i change without problems ;)
Don't know. I'll must re-change the dayz.pbo, dayz_equip, dayz_weapons.pbo and dayz_vehicles.pbo. I've talked with Matt and we have not the permissions to change this 4 files.
Yes, this code removed all Buildings, vehicles and other stuff what here definded is: https://github.com/Skaronator/DayZLingor/blob/Development/SQF/dayz/CfgTownGenerator.hpp
I've talked with Visad. This is a "Global" problem with the spawnsystem.
aaaand:
I've talked with IceBreakr and he is working on a update for Lingor Island! ;)
Can you recreate this Problem with this Mission.sqm: https://github.com/Skaronator/DayZLingor/blob/Development/SQF-Server/missions.lingor/mission.sqm ?
I think its the a Issues with the Antiteleport Script. You can Disable it (in the next version) via the mission file.
@Nebulazer
1. Find your Arma 2 MP Folder (My: C:\Users\Skaro\Documents\ArmA 2 Other Profiles\Skaronator\MPMissions\ )
2. Create a new folder called 'Missiontest.lingor'...
Okay now Test this File:
https://github.com/Skaronator/DayZ-Private-master/blob/e1bdaee901ca5d954dfd62dfa1fd9803cf1442d7/missions/mission1761/world/lingor/mission.sqm
changes:
https://github.com/Skaronator/DayZ-Private-master/commit/e1bdaee901ca5d954dfd62dfa1fd9803cf1442d7
Give me feedback as...
Mhh don't know what is the best position for this debug stuff. Feel free and open the mission.sqf (in Arma 2 MP Editor) and move the Debug Stuff (from top/left) to a other point.
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