To all people with old 2017 Namalsk files, they are not subject to my final release. Loot spawns have been changed again and much more. I don't mind people playing the current version everyone has found but let's keep it to us. I'd of liked to keep this early preview just to opendayz.net but...
There's your problem, as your internet connection may not be strong enough and that moving towards a dedicated server usually removes this problem as that's what they're there for :-)
Client files won't be long, should be up tonight and on the launchers in the next two days as Sickboy and Josh from Commander haven't been on in a few days :-)
No idea, I believe someone on the 2017 team may host one of the servers. As soon as it's on Six Launcher or DayZ commander I'm sure some people will get a server up in time.
Depending on DayZ Commander, (because I can rely on Six Launcher to actually look at my post), the update 'should' be released on Monday. The server files will be released later today for if any people want to put up a server, although downloads will be slow unless I can get the files hosted...
Not too much left to fix besides spawns etc but my changes should hopefully restore some fun by reworking the loot tables; So it's not tin can island basically :3
And I think something odd happened here...
Here's a way to get vehicles:
If you have a 2017 2.0 server currently, check the 'object_classes' in your database wherever your server is hosted. This may be named something differently so you might want to check around for a minute or so, this table in the database shows all the vehicles...
Title kinda self explanatory, plus get this when starting the server:
Starting MySQL database. Please wait 5-10 seconds.
OK.
Executing spawn script...
ERROR 1054 (42S22) at line 1: Unknown column 'MaxDamage' in 'field list'
OK.
Which is this line in the start .bat file:
echo Executing...
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