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  1. K

    [SUPPORT] DayZ of Glory (SPORKMOD)

    can the antihax be called from server pbo ? and can it be used with blur antihax ? or will they conflict ?
  2. K

    [SUPPORT] DayZ of Glory (SPORKMOD)

    in your int.sqf change : Use_spork = true; //turn this false to disable sporks whole mod. AdminList = ["6864384", "116341702"]; //add admin uids here [Use_spork,AdminList] execvm "@DayZofDuty\dod\debug.sqf"; to Use_spork = true; //turn this false to disable sporks whole mod. [] execvm...
  3. K

    [SUPPORT] DayZ of Glory (SPORKMOD)

    used fresh mission file and server pbo from dayzcc did the int.sqf and the discription and now the mod wont load :-(
  4. K

    [SUPPORT] DayZ of Glory (SPORKMOD)

    error in my rpt file :-( 13:14:37 Error in expression < Norenew = false; }; }: spawnKilling = { _name = cursortarget; _justspawned> 13:14:37 Error position: <= { _name = cursortarget; _justspawned> 13:14:37 Error Missing ; 13:14:37 File...
  5. K

    [SUPPORT] DayZ of Glory (SPORKMOD)

    or do you know of a better antihax that works with your mod as i noticed your option for antihax = true; ?
  6. K

    [SUPPORT] DayZ of Glory (SPORKMOD)

    how please tell me how :-p hints not working :-)
  7. K

    [SUPPORT] DayZ of Glory (SPORKMOD)

    great mod but im using it with blurgaming antihax and all the admins see and play fine but normal players dont get the debug or any ingame options like cash ect :-( please help
  8. K

    DayZ Taviana for DayZ 1.7.7(Tact's Build)

    how do i get this to work with dayzcc ? please help before i go insane trying lol
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