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  1. GdnSabre

    Change weather server side.

    1.7.4.4 Dayz Version, Arma version 100296 Chernarus map. Dayz.st is the host
  2. GdnSabre

    Change weather server side.

    That would be great if I had access to dayz_code but I do not. I have to use the mission.pbo file to edit weather. This is why I am using the nofog.sqf. Also doing it this way means people have to download my modified dayz_code.pbo to play on my server manually. With edits to the mission.pbo...
  3. GdnSabre

    Change weather server side.

    All this stuff is in a file called nofog.sqf and in the init file is the code to execute never said it was in the init file
  4. GdnSabre

    Change weather server side.

    Ok I did it like your link said to and it works for one player then the second player joins and the weather effects that were turned off come back on for the first player. The third player joins and it gets worse for the second player. Also at random rain appears when rain us set to 0. I would...
  5. GdnSabre

    Change weather server side.

    Just to says those delay and sleep numbers were lower but when I edited them higher it helped a little but the rain and fog come back at random
  6. GdnSabre

    Change weather server side.

    Ok here is my issue I used the no fog, no weather script works great but when people join it reverts back to having rain and fog how do I get rid of that this is what I have: setviewdistance 3500; bis_fog = 0; setviewdistance 3500; 0 setovercast 0; 0 setrain 0; //0 setfog 0; 0 setfog...
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