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    CreateVehicle Restriction #48 problem

    Thanks. I ended up modifying the line; 5 "Parachute" !"ParachuteWest" //under monitoring in the createvehicle.txt file so that it read; 1 "Parachute" !"ParachuteWest" //under monitoring That seems to be fine. And all of the features are now working :)
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    CreateVehicle Restriction #48 problem

    Did you get your issue resolved? I am currently experiencing the same issue as you described.
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    Ok, I didn't see any line referring to parachute or monitoring so have just added the above line...

    Ok, I didn't see any line referring to parachute or monitoring so have just added the above line to the scripts.txt file. Are there any other exceptions I should add? Thanks again. I really appreciate your help. Do you run a server or anything? Maybe I could donate to it.
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    5 createVehicleLocal !"\"createVehicleLocal\"," !"_point = \"Logic\" createVehicleLocal...

    5 createVehicleLocal !"\"createVehicleLocal\"," !"_point = \"Logic\" createVehicleLocal getPosATL _unit;" ...etc. (the line is too long to add here)
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    I can usually work out what I'm doing, but I really am clueless about the BattlEye exceptions. I...

    I can usually work out what I'm doing, but I really am clueless about the BattlEye exceptions. I think I need to change the 5 at the start of 1 of these to a 1; 5 "_object = createVehicle ['%1', [%2, %3, %4], [], 0, 'CAN_COLLIDE'];"
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    I haven't had time*

    I haven't had time*
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    Brilliant mate, that worked a treat. I have had time to fully test it, but I can pick stuff up...

    Brilliant mate, that worked a treat. I have had time to fully test it, but I can pick stuff up (the HUD doesn't work, but I don't really care about that) and I can drop stuff. I did try to drop a vehicle form a heli using the 'chute' option and I was kicked from the game for 'CreateVehicle...
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    Hey buddy, here is my mission pbo. If you could take a look whenever you get time that would be...

    Hey buddy, here is my mission pbo. If you could take a look whenever you get time that would be great, thanks. http://s000.tinyupload.com/index.php?file_id=03802381692982658106
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    [REQ] Help For Script

    Thanks, I appreciate the help. It seems that after doing this it is still holding players on 'Wait for Host'. Is there any chance I could send you my mission file or something, to take a look at and see if there's something obviously wrong?
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    [REQ] Help For Script

    Hi cen, I followed that link and tried to implement this into my Taviana server but I seem to be stuck on 'waiting for host' when I try to run it on the server. Would you (or anyone else) be able to give me some pointers on where I may have gone wrong? 1) Extracted my mission file using PBO...
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    Taviana Admins - Need Anti-hack Help

    I use, and recommend a combination of DayZWhitelistProPlus and TSW Anti Hack.
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    Spawn locations on Taviana.com

    Brilliant. Although I didn't get the map working like Bassline in his picture (above), it was easy enough to figure out where players would spawn and modify accordingly. No longer is Byelov a war zone for new spawns.
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    DayZ Taviana 3.0 Update rolling changelist

    There's a lot of suggestions here. Some good and some not so much so (IMO). I think people are getting a bit carried away though. I would rather have an update which was just for the latest version of DayZ if it came out this week, than something which could take many weeks. I'm sure whatever...
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    Not more then 63 Vehicles.

    This. If you want every spawn location filled, set the minimum to something silly like 20, and the maximum to something like 50. Delete all vehicles in your instance_vehicle table, then use your 'spawn vehicles' command.
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    Kicked for firing UAZ mounted gun

    I can't say I've seen this issue. You might be better off making a new thread as it sounds like the issue you have mentioned is completely unrelated. You might only get people looking in here to discuss/resolve the UAZ problem.
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    DayZ Taviana 3.0 Update rolling changelist

    I know I should probably post this here, but I completely agree. The smaller, Western island is used in a very limited capacity. It seems that people only go there to make camps and hide vehicles. Not necessarily spawn points, but something to make the island more worthwhile - heli crash sites...
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    DayZ Whitelister Pro Plus

    Since my previous post in this topic I've been using only this software for whitelisting, and it's great! The only issue I have encountered so far is the welcome message not always working. It's not a big deal, but it would be nice to have it on all the time. The weirdest thing about this is...
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    Helicopters are Invisible

    Which helicopters are you attempting to spawn/use? Here is the list of working vehicles for dayztaviana.com; http://94.242.227.61/wiki/EnabledVehicles?version=8
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    How do I add buildings to my 3d editor list?

    I would recommend using this: http://www.armaholic.com/page.php?id=5932
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    Kicked for firing UAZ mounted gun

    That worked perfectly. Thank you!
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