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    Shotgun shells slugs v pellets

    The shotgun shells and slugs both look the same on the ground. It used to be that pellets had a red casing and slugs had a green casing... that's what it looks like in inventory still, but on the ground, slugs and pellets are both red casing.
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    2017 name in ArmA 3? Your suggestions!

    I chose 201Z where the Z is a 7 with a line written in blood underneath.
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    DayZ v2.0 Pre-Release Open Testing!!

    You may find that changing once people realize they don't have bloodbags anymore. If you're on a low pop server, it may seem like there are more... The more people on a server, the more demand for resources - especially now that meat is now the only way to get your blood back up quickly.
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    Problems with weight system.

    Oh... it was Shin's server the day we were talking about bandages - I saw it at the NWAF. That's the only one I knew how to fly - lol. I will miss it.
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    Problems with weight system.

    I'm sure the devs can speak to this better than I, but the extreme weight on weapons that aren't part of 2017 is part of an anti-hack feature... making it pointless for hackers to spawn in weapons that aren't a part of DayZ 2017 - it's a brilliant feature, in my opinion. It seems that what you...
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    Infection from zombie flesh and zombie hits

    Since the DayZ zombie mythos is one based on an infection similar to a toxoplasmosis like zombifying parasite rather than re-animation of a dead body, I had this idea about the nature of the infection one gets from eating zombie flesh or being hit by a zombie. It came to me after watching the...
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    Zombie AI proposal

    I've pulled most of this from a post I made in the DayZ forums. Given that the zombies in the DayZ mythos are not the undead sort of Romero's Dawn of the Dead, but more like the infected sort of Boyle's 28 Days Later, I've been thinking about the way they handle sight and sound: I feel that...
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    Official Release Thread for Version 2.0.1 [OLD]

    Yeah, apart from Shin's server, I think I've seen one other server with 2.0... everyone else is still at 1.1.
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    DayZ v2.0 Pre-Release Open Testing!!

    As I understand it, shotguns will only fire pellets now - more damage (2000/pellet with 8 pellets/ shell = potentially 16000 damage vs. 4200 per slug), but you've got to be closer to get more pellets on the person. The Winchester, which isn't really a shotgun anyway, will fire a slug. So, if...
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    Official Release Thread for Version 2.0.1 [OLD]

    Thanks, shinkicker, for making a mod of DayZ that so closely fit my hopes for what DayZ could be. Excellent work. I look forward to seeing what you come up with in the future. :)
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    DayZ v2.0 Pre-Release Open Testing!!

    True... but, as I said, each spawn point is a lottery independent of the others, so, with respect, the argument about multiple spawn points, in multiple buildings, with more people playing is flawed. You can have one million people loot every spawn point in Cherno one million times and there...
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    DayZ v2.0 Pre-Release Open Testing!!

    I agree that it's truly about how much they spawn in comparison to other items, but, considering how loot probability works in DayZ the number of spawn locations means next to nothing. It's like the lottery... where each spawn location is a new drawing. If a set of numbers doesn't come up in a...
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    DayZ v2.0 Pre-Release Open Testing!!

    I took a look at the loot table (the one in the adjusted file) and... wow... generic loot drops 75% less (.10 v. .44) in residential areas and 80% less in supermarkets than in 1.1 (which itself was already 80% less than vanilla DayZ)? Considering that there is more than one type of ammo, the...
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    DayZ v2.0 Pre-Release Open Testing!!

    Ugh. Got nothing nice to say about that one, man... not a thing - "avoinding zombies not dancing with them." Purposely approached a zombie to make a video illustrating the issue I was having with the zombies. Thought I was helping. And if the pathing wasn't glitchy it wouldn't be necessary to...
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    DayZ v2.0 Pre-Release Open Testing!!

    Here's an example of what I mean by an insta-hit. I've had zeds hit me as their getting to a door... they look like they're walking and they hit me. Or, one will run up next to me, I'll try to dodge, but the minute they're next to me, they're already hitting me before I can do anything...
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    DayZ v2.0 Pre-Release Open Testing!!

    And, something should be done about the insta-hits. They're hitting even before their hit animation happens. Well, chronic anguish is one of the perks of making oneself a guinea pig for pre-release. :)
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    DayZ v2.0 Pre-Release Open Testing!!

    I already re-installed, sorry. :) Was going to go check the hospital again to see if that fixed it, but... of course, got insta-hit while trying to catch a chicken to increase my low blood and bled out on the way. Respawned back in Gvodzno and worked my way through to Krostanov and the NEAF in...
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    DayZ v2.0 Pre-Release Open Testing!!

    Well, both of my deaths were caused solely because after 3 hours of playing, I couldn't find a single bandage... not one... nada, zilch, zero... nothing. None in Zelengorsk, Putoshka, Vybor, NWAF, Grishino... nothing. Zombies didn't eat me, players didn't kill me, I simply bled out - after being...
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    DayZ v2.0 Pre-Release Open Testing!!

    Bandages?! I've been playing for 2 1/2 hours and hit almost every building from Grishino to Zelengorsk and have yet to find a bandage - not even on a zed. If this is a bug, it's a huge one. If it's part of the new cruelty, it's too much. IRL, I'd rip a scrap of clothing off to bandage up...
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