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  1. E

    Release 2.2.1 (For DayZ 1.7.6)

    and just wonder,Skaro. do u know how to add Sarge AI script to ur map?(lingor)? i do the exactly same on the original map to the lingor
  2. E

    Release 2.2.1 (For DayZ 1.7.6)

    god damn it >.< i tho u say u still need some time...and finally!!! love it and i will try to give u a report after i have test the newest lingor map
  3. E

    Release 2.2.1 (For DayZ 1.7.6)

    hope u will say this in the next replay Release 2.2! :)
  4. E

    Delays w/Bandaging and Dying with Sarge AI

    i was changing the maxgroups and the three(maxgrps rndgrps maxpgrp in the SAR_cfg_grps_chernarus.sqf so if i use the dynamic spawns will that affect what i change in the SAR_cfg_grps_chernarus.sqf file? or i just need to make the chance for a group to spawn 120 lower combine with all three? :)...
  5. E

    Another Major issue i believe should be focus on

    are u saying the Animated Helicrashs 0.1?
  6. E

    Animated Helicrashs 0.1 - Release

    so...one of the stupid questions, is this mod make a (flying) choppers and u can shot it down that becomes crash site...and is this mod works for Sarge AI chopper, when they are shot down they will become a crash sites? i am kinda confuse...
  7. E

    Another Major issue i believe should be focus on

    or....Sarge can u make the AI's group will attack the players (if) one of there teammate get kill by a player using a vehicles...?
  8. E

    IS this normal?

    this is part of my nrt that shows everytime i have host a server, the script of AI(including choppers) works just fine, no problem at all, but i just don't get it why i have some weird errors. i have try to newest version i have check the init.sqf, server_cleanup.fsm, description also checked. i...
  9. E

    Delays w/Bandaging and Dying with Sarge AI

    how to u get to know the numbers of the Ai.....becoz i have the same issue as u do, but i can't get to know the numbers of Ai so i cannot solve the problem :(
  10. E

    Another Major issue i believe should be focus on

    Another questions.....is there any a chance that can make the AI chopper becomes a crash sites (that can loots) or just place a few bodys have small amount of loots that will ACT like really a chopper crash site
  11. E

    Another Major issue i believe should be focus on

    thank you very much for answer my questions cramps and Sarge :D
  12. E

    Another Major issue i believe should be focus on

    i don't know anyone talks about this b4 or not. if it does, don't bother to look at the this thread i realize that if players use their vehicles to kill(hit) AIs' that would not decrease their humanity, in my server, a lot of people use this way. Sarge if u are reading this, could u give me a...
  13. E

    dayZ (arma) AI Controlled Bus Route.

    there still a file call "monitorRetaliation.sqf" left, do i need to use it? just wonder ;)
  14. E

    Server AI increase result

    Thanks a lot Sarge, so are u saying i should not change Init_UPSMON that will cause the server lag's?:(
  15. E

    Server AI increase result

    I m sorry I misunderstand u, i mean i have try to change Init_UPSMON (and) SAR_cfg_grps_chernarus.sqf. after i have experience lag, i have go bak everything as first step did not change anything. and then i try to edit each of them so i can see the differents. another stupid way to say is, i try...
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    Server AI increase result

    i have try not edit Init_UPSMON, but the server still lag (becoz i add more AI's)
  17. E

    Server AI increase result

    this is my SAR_cfg_grps_chernarus file (for some reason i can't upload the file) I am sorry i did change it bit in Init_UPSMON file such as KRON_UPS_react,KRON_UPS_Cycl but i figure that won't make the server (major lag) it is the uppon file i edit. hope this help :D
  18. E

    Server AI increase result

    // Kamenka, 0 bandit groups, 1 soldier groups, 2 survivor groups - spawn probability ba,so,su - maximum group members ba,so,su _check = [["max_grps","rnd_grps","max_p_grp"],[[0,0,2],[0,0,100],[0,0,1]],"SAR_area_0_0"] call SAR_AI_mon_upd; // Balota, 1 bandit groups, 0 soldier groups, 2 survivor...
  19. E

    Server AI increase result

    Any one experience lag after adding more AI on the map? becoz for me, when I edit the percentage and AI's per groups, the server will become (more and more lag) i was thinking is this only my problem or others experience the problem, too?
  20. E

    Release 2.2.1 (For DayZ 1.7.6)

    how much longer will take to release 2.2...?
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