Search results

  1. E

    SARGE AI Framework - Beta Testers wanted before release.

    Thank you for all the work with the AI scipt, keep it up and hope the offical one will release soon :D
  2. E

    Release 2.2.1 (For DayZ 1.7.6)

    i have try about 5 times it still stay the same. the position is [277,[2385.26,8001.16,-0.179]]
  3. E

    Release 2.2.1 (For DayZ 1.7.6)

    i know the top left island has this problem but with the (bigland) the position 23,80 it also happen like that
  4. E

    Release 2.2.1 (For DayZ 1.7.6)

    i just realize some of the (mainland) position cannot be save such as [277,[2385.26,8001.16,-0.179]] when i head there and logout it will put u bak about 100meters away where you logout, is there anyway i can fix it ? or it is same as the top left island ?
  5. E

    Release 2.2.1 (For DayZ 1.7.6)

    Awesome, is there any approximate time u will release it?
  6. E

    Release 2.1 (For DayZ 1.7.6)

    ok i will try it thank you
  7. E

    Release 2.1 (For DayZ 1.7.6)

    thanks for the change of refuel speed again, and can u also help me how to change the debug island problem(wt do i have to do in mission.sqm file ):(
  8. E

    Release 2.1 (For DayZ 1.7.6)

    oh yeh, another issue in lingor is when u logout at the left upper corn island coordinate 9,92 u will login into someother weird place..
  9. E

    Release 2.1 (For DayZ 1.7.6)

    So, is Lingor 2.0 able to play in 1.7.6.1? becoz i believe lingor 2.0 is for 1.7.6. and....i was wondering, is there any chance you u reduce more the auto refuel near gas station speed(again.....) becoz i still think it is way too fast. when a vehicle is almost out of fuel then go to gas station...
  10. E

    Release 2.1 (For DayZ 1.7.6)

    thank for sharing :D can't wait to play it !
  11. E

    Release 2.1 (For DayZ 1.7.6)

    Thank you very much :D
  12. E

    Release 2.1 (For DayZ 1.7.6)

    wt do u mean lol?
  13. E

    Release 2.1 (For DayZ 1.7.6)

    hello Skarnator thanks for the lingor 2.0 that fixed a lot of preview bugs such as able to refuel jerry can. i was wonder is there anyway u can disable auto refuel when u park vehicles near gas station becoz i think it is not realistic. Or is there anyway u can make the gas station refuel slower...
  14. E

    DayZ:Factions

    So..do i still have any chances to play with this mod? and where should i put the @DayZ_Factions (inside has a addons folder and key folder)
  15. E

    DayZ:Factions

    Ok, first of all, thank you thank you and thank you for having such a patience to help me, i upload my dayz chernarus.pbo i try to create a server everything work just fine(zombies,loot) but i can't see any AI. am i doing it(file) wrong? is there ways to check is there any AI in my server? i put...
  16. E

    hello

    hello
  17. E

    DayZ:Factions

    i m sorry...do u think u can give a instruction which file should put it becoz i m dont quite understand the method u explain on the top :[
  18. E

    DayZ:Factions

    i can create a server but the problem is after i get into the game for couple seconds it will pop up a sentence "you can not play/edit this mission it something content deleted, zerodayz" am i putting the files wrong. i did add the sentence "_dayzFactions = [] execVM "Dayz_Factions\init.sqf";"...
  19. E

    Zombie AI VS NPC AI semi working

    hey, Xyberviri. i m very interest on ur MP Npc AI such as survivor and bandits (mod) and i know u re still working hard on it..but is there any chances u can give us a time when will it be release? i try to find these kind of stuff almost every forum related to dayz thank you very much
Back
Top