The only 2 kicks I have got from it for invisible and a publicvariable value restriction 41
Napf overpoch build 7 I have build 11 just didnt get it in yet
Markers for trader are not there yet we have markers for Cherno traders. Other than this I spent 30 gold gambling and made 2 cases and Sheep...
Great...We did finally get in the server after I removed Zev and Infistar But we have an issue with the traders...The map is NAPF but traders are from Chenarus...Have not been to klen in forever
It also says Chenarus in the server description will take care of it on my end
Sheep you got a ts or such
Mine is 162.248.89.103:9987 if you want to keep your info private game is same ip port 2302 if you fancy a look to see what its doing
on Starter crate 2 might add a few metal floors and a sledge for building a roof...And 20 minutes to first test on our server....Loving the way it looks just from reading the files...Will keep you posted
Sheep or Brave Sir....I noticed sandbarriers long does not snap...is this fixed in 0.15 or will I have to modify that myself...I hate to bug you bout this as you have more important things to do...But have you built a large admin base when some items wont snap
Mick did you go thru FTP...I was able to do it thru FTP when I had a survival server (Left cause I was really unhappy with them)..Have you thought of using a better host or using a VPS cost is just a few dollars more but the options out weigh the added expense ...If you want to talk a lil more...
These are the ones I have but still using 0.14 should be very easy to implement them to 0.15
https://www.dropbox.com/s/7wyrql4aqp9jw17/BattlEye.rar?dl=0
Sheep can this work on NAPF even tho it is written for Chenarus.. I am currently using Sir Robins( Cheers m8) o.14 and really looking forward to 0.15 release
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