Alright cool
how about this in the RPT log
14:19:52 "CRASHSPAWNER: Mi17_DZ started flying from [1623.71,218.188,300] to NOW!(TIME:843||LT:Military)"
after TO there is no destination, is this normal, or is it not going anywhere?
EDIT: Heli is running around in circles in debug area :( il...
Hm Graf will this effect my normal changes i had to my old .sqf...I changed:
_num = round(random _randomizedLoot) + _guaranteedLoot;
_config = configFile >> "CfgBuildingLoot" >> _lootTable;
_itemTypes = [] + getArray (_config >> "itemType");
_index =...
//_staticcoords = [[6277.5605,8332.8262],[1234.5605,4321.8262],[45545.5605,1256.8262]];
OP can you please post your static coords for Chernarus? Even supply them in main thread to make some peoples lives easier who just want working default positions (like they were before --- Open fields...
you couldn't be more wrong.
Abusers will abuse regardless of having additional hacks.
"There are 100x better ways fighting cheaters then using cheats yourself."
I disagree with this. For me its been the number #1 best way to catch cheaters...although i don't use admin tools, i just use...
im guessing something to do with this line
_out = _x addaction ["Fast rope","addons\BTC_addAction.sqf",[[player],BTC_fast_rope],7,true,false,"","player in (assignedCargo _target) && format [""%1"",_target getVariable ""BTC_rope""] == ""1"""]; //add action to fast rope
Derp...Thanks a lot man, weird i didn't see that, glad you caught it :)
EDIT:
like the guy above me, passengers are not getting any option to fast rope out.
as the pilot i get Deploy/Cut rope, but nobody gets fast rope
Used your sample mission, and this is what i have
//Fast Roping
sleep 1; _fast_rope = [] execVM "addons\BTC_fast_roping_init.sqf";
(the above is the last 2 lines in my init)
Here is my log error
sleep 1; _fast_rope = [] execVM "addons\>
4:13:48 Error position: <sleep 1; _fast_rope =...
Update: the smallest i could compress a 2:30 music file , and have it retain decent quality, was to 500KB
I could get it down to 160kb but it was horrible sounding...
Sounded like the quality my shitty car gets....WAIT A MINUTE?
lol no but seriously it was REALLY bad (i attached the 2...
Or you could take the legal leap of faith in putting songs only activated in a car radio, in a mod of a real game?
Just my opinion, not really worried about breaking the law.
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