Well we could never figure out a definite answer to what it is. But we predicted that it was XYZ format. So we just subtracted the worldspace for the center of the model and the loot spawn and then converted it. But we never got the loot to spawn at all so im not sure if thats correct or not...
tried everything regarding this after you send me the answer in a PM, tried both with using arrays [[]] and {{}}, to no avail, and used my own coordinates based on an XYZ key (which me and a couple friends think is the formula for the lootpos. Also used preset coordinates in big amounts just to...
I was wondering if i could set a time in my hiveext on restart to a decimal
Im trying to get 2 hour day, 2 hour night on my server, however
Having hour on 15, had night time kick in 3 hours in.
Having hour on 16, had night time kick in 1 hour(s) in.
Would be great if i could do a 15.5...
*Saw the following quoted thread posted by another, and was fascinated by the idea. I think its fair to say it would REALLY increase eeriness to the game to really understand how someone died, and use that knowledge to help you in the game.
IE: Temperature: Warm ; death via gunshot wound ---...
Yea i actually got it working, unfortuantely im almost positive dayz 1.7.6.1 fucked up the heli crash code.
Like the default crash, weapons i insert (some of them) are spawning in gratituous amounts for no reason. Just like the svd_camo and m24 do on the default crash. I have a scar at 0.01...
Can i make a new case in building_spawnloot?
Because i wanted to modify helicrash loot with this, and i noticed that a weapon i have spawning in the barracks (militaryspecial) spawned at a heli crash. This is because heli crash pulls from: _lootTable =...
Hey, thanks for the tutorial, a couple of things
1: I asked earlier about the lapua spawning, and it was said that it is blacklisted therefore can't be spawned. However, for vehicles, at least, i have found a workaround by disabling signature checks, then editing dayz_anim.pbo and unbanning...
If we have disabled sig checks can we remove items from dayz_anim (like you can with banned vehicles) to get the weapons to spawn since it looks like this is downloaded through the mission file. Or would it not work because loot is client side?
Halo Jumps
By: Unkinhead
Credits: Hangender ; VentZero
Saw that many people wanted this, so here it is...
Known Bugs Before Installing Without Known Fix (At Least As Far As I Know):
Override compiles.sqf following this tut...
Yes however, it is moot. Hackers, as of this point, script with 100% success rate if they do it right at the moment. The fact that people could potentially do it another way proves no difference in my eyes. If cheaters wanna cheat, they will cheat.
No, disabling signature checks means the server accepts any clientside files and doesn't reject it. Will work without rmod or having to install a custom made patch
If by any chance your still looking to do this without rMod you can... Just:
open dayz_anim.pbo, extract config.hpp comment out every single thing thats banned save make it as a pbo again upload, disable verification of signatures
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.