This seems to glitch fly (looks weird) with 40+ players on a server. And I had one insta-crash in the ocean causing the rest to not spawn. It was only once though.
(180-(serverTime/60))
in text this means
(my restart schedule in minutes MINUS (how long the server has been running DIVIDED BY the number of seconds in a minute))
This gets you VERY close to the amount of remaining time to next restart. I can't do anything about the decimal points.
I did have this when adding the survivor history table and triggers and deleted the survivor history table without removing the triggers as well. Have you installed anything in the DB?
Mine unpacks all the files. I did find that PBOViewer makes the server file a $PREFIX$ and depends on that when compressing and that CPBO uses $PBOPREFIX$
Both files are exactly the same and can cause issues sometimes. I now make sure I have both in my PBO files.
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