Just some base files to modify. I already have alot of edited files and want to try this by itself to see if it's something worth pursuing, without having to modify my already heavily modified files.
Thanks.
I've seen people get things to spawn in server using the .sqm. weapons, ammo, etc.
Just wondering, where do I place this data in the .sqm i have from the .sqf
example from my .sqf:
_vehicle_465 = objNull;
if (true) then
{
_this = createVehicle ["HeliHEmpty", [2243.3464, 15206.234...
I've placed some ammo crates and gotten them to stay by ignoring them in the cleanup file.
I have the default loadouts in each of the boxes, but want to add and remove things in each box.
I've tried doing the deployable/ instance spawn and all that, nothing worked, this was the only way that...
I got it going.
Just add them in the 3d editor
Go into your server_cleanup and edit out this line like so
"//Check for Ammobox" \n
"// {" \n
"//if(!(_x isKindOf ""WeaponHolder"")) then {" \n
"//diag_log (""CLEANUP: DELETING AN AMMOBOX "" + (typeOf _x));" \n
"//deleteVehicle _x;" \n
"//};" \n...
Has anyone had any luck with these yet?
Can't seem to get them in. I've added them as a deployable and a building and still nothing.
Anything would help.
Thanks.
As the title reads. For some reason, I've (aswell as others on here) have followed all of the recent tuts and even downloaded some of the mission files posted. Server still hangs up at authentication or on the second loading bar.
With that said, if you have a working mission file which I can...
At the bottom of the root posts he informs us to do so
http://opendayz.net/threads/custom-loot-tables-and-adjusting-spawn-rates-dayz-1-7-7-1.11589/#post-56799
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