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  1. O

    Custom debug monitor Wrong text element 'null'

    Thanks, i'll try today ^^
  2. O

    Custom debug monitor Wrong text element 'null'

    Hi guys. I've the "Wrong text element 'null' " spam in my rpt. I know it come from the debug monitor, but I can't figure out why and where is the error in my script. Here is my script : fnc_debug = { debugMonitor = true; while {debugMonitor} do { _headShots =...
  3. O

    [Release] DayZChernarus Mission System

    And where can i find those files ? (addmarkers.sqf and addmarkers75.sqf) ? Edit : Ok, founded in the master.zip archive ^^
  4. O

    [Release] DayZChernarus Mission System

    I don't need the position in DB, i suppose there is a way to modify the server file to add the markers when a player is connected.
  5. O

    [Release] DayZChernarus Mission System

    Hello. Is there a way to add markers on a player map when the player is connected, and a mission is already running ? Thanks a lot.
  6. O

    fn_selfactions remove some actions

    Yep. And i've set SAR_FIX_VEHICLE_ISSUE to true And the sleep to 120
  7. O

    fn_selfactions remove some actions

    Hi guys. I'm running a private Epoch server, and i got a problem with some scripts. I've extract the descriptions.ext and fn_selfactions.sqf from my @Dayz_Epoch/addons/dayz_code.pbo, and when i add something like "Take clothes" or "Self bloodbag" or "Autorefuel" in the fn_selfactions.sqf...
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