Yeah Tai, your position should look like this: {3685.94, 0.002, 14198.3}
You just put in a position from your sql database, that will not work. You need to place an item in the 3d editor. Save it. Convert to SQM (2D map) open it in notepad and find its position. :) that will look like...
Nothing should show up I don't think. I cant remember I never had to check it for this type of thing.
Did you put in the right coordinates? Should have gone into 3d editor made a item on skalisty. saved, changed to sqm, got the position of that item and copied it into the position part on this...
I would use a sensor in the mission.sqm
Make a new file in mission.pbo called skalistydie.sqf with this in it:
titleText ["Warning this area is out of bounds. If you do not turn back you will be killed.", "PLAIN DOWN", 3];
sleep 5;
titleText ["this is no joke", "PLAIN DOWN", 3]...
Just noticed its not on the bit you just posted... but it is on the one you uploaded.
So I'm guessing if the one you just posted still doesnt work then thats not the problem :P
The very last line 109 after the Basebuilding finishes... is ending nothing?
// ### BASE BUILDING 1.2 ### START
//This forces object to write to database changing the inventory of the object twice
// so it updates the object from operate_gates.sqf...
Hey blue, I would like to suggest an OFF option. So if I am done doing admin stuff I can just play without the temptation to cheat madly.
This it would just be removing the admin tools action BUT would probably also need it to run a check that all stuff is -1 so zombie shield. emp, and...
Hey MYSQL you just have to tell it what you want in simple words :P
UPDATE instance_vehicle iv, world_vehicle wv
SET iv.worldspace = wv.worldspace, iv.damage ='0', iv.inventory='[[[],[]],[[],[]],[[],[]]]', iv.parts='[]'
WHERE iv.world_vehicle_id = wv.id
AND iv.instance_id = wv.world_id...
It was an error in your mission.sqm Somehow you had about 5 missing "};"
This one should be fixed. The main class mission did not have an end }; class vehicles was missing one. The final item in vehicles was missing one, class groups was also missing one.
Try this
Hey,
so I want to be able to force sync a player's inventory at certain points. Eg just after they stop looking at a tent. Or after an admin uses some features of BluePhoenix's admintools.
the .sqf inside the server.pbo compile called Server_playerSync.sqf I think does everything I want (I...
Hey, is there a way to get a player's connection time? Or to see if they disconnect?
For example:
if ((player connectTime) <1:00) then
{
player setDamage 1;
}
Because at the moment if you log off you avoid the whole timer kill zone thing for another few seconds.
Hey how did you fix this?
http://opendayz.net/index.php?threads/automatic-restart.7629/
I must be messing up the same as you. I get the error bepath is not a valid directory same as you :S
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