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  1. S

    Air raid - bombing and siren

    // sounds class CfgSounds { sounds[]={nam,eve,puk,playerSnoring}; class nam { name = "Siren1"; sound[] = {\sfx\SirenLoopMono.ogg, db-6, 1.0}; titles[] = {""}; }; class eve { name = "Siren2"; sound[] = {\sfx\Sirens.ogg, db-6, 1.0}; titles[] = {""}; }; class puk...
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    Air raid - bombing and siren

    I used air raid siren from here http://www.armaholic.com/page.php?id=9444 140k file. This is just for test purposes until the siren starts working!
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    Air raid - bombing and siren

    @ mmmyum HI! yes I got it working - no sirens at the moment. Just checking paths etc to make sure no syntax errors. Welcome back :)
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    Air raid - bombing and siren

    Ok, so got this is working (Panthera 1.8) without the sounds as I will try to get an ingame sound. So far via editor have only found this sound Sirene_EP1 Anyone know how to call ingame sounds? Does it loop? How can this be controlled? It goes off on server restart once only. Help...
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    Air raid - bombing and siren

    @Sabbath Hello mate, Did you ever have any joy with calling ingame sounds? Or anybody for that matter? Cheers!
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    Air raid - bombing and siren

    Hi Sabbath, I am running Panthera 1.8 & am now in the process of testing this with the custom sounds. I'll let you know :)
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    Dayz Heli-Crash loading screen problem.

    Did you pack your pbo correctly?
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    SARGE AI Framework - Public Release

    How you getting on Sarge?? ;)
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    Need Help Editing Helicopter Crashes

    Did you repack the pbo correctly? That would be a no. :) Download pbo manager 1.4 - once you have packed your pbo, open it with pbo manageer. Click on the file properties. Right click inside the box, click add. On the leftside goes : prefix On the rightside goes : z\addons\dayz_server...
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    [Request] Player ID zone restriction and humanity restriction zone

    Yes, the format the editor uses differs from the database. Do you know how to use the editor?
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    [Request] Player ID zone restriction and humanity restriction zone

    I put the class Sensors code before Markers and after Vehicles - that made it work for me. My co-ords were in this format - position[]={5782.6616,0,1860.5177};
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    [Request] Player ID zone restriction and humanity restriction zone

    @Manatee Hunter - thanks very much - had my class sensor in the wrong place!
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    [Request] Player ID zone restriction and humanity restriction zone

    Can someone post a mission file - I just need a template for the correct order. Thanks in advance :)
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    SARGE AI Framework - Public Release

    Yeh something like that, the numbers on my server are not constant so some days its ok with 10 - 20 players but once it hits 30/35 I'm just waiting for the server to pop :) And btw I just love it when the AIs steal helis ! :p And yes if you can do that - that would be awesome!
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    [Request] Player ID zone restriction and humanity restriction zone

    Do you know how to use the editor?
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    SARGE AI Framework - Public Release

    Can you make AIs despawn as server gets busier? :)
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    SARGE AI Framework - Public Release

    @Sarge Thanks alot for the quick reply. Understand how this works now - :) Cheers for all your hardwork & effort - much appreciated!
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    SARGE AI Framework - Public Release

    Sooo... AI working all good I think... Player - "Friendly,friendly - I'm friendly!!!!!" AI Bandit - "Your mine Bambi - bushes/walls/godmode cannot save you!!!" Player - "Why you kill me man, I said I was friendly!!" AI Bandit - "Next please!" At least it keeps everyone entertained! :) I...
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    SARGE AI Framework - Public Release

    Is anyone running this on Panthera 1.7 or 1.8? I have got helis working fine, bandits/soldiers working all good so... I am wanting to do grid definition for the automatic spawn system. So I am after the grid squares e.g. SAR_area_0_0. I just want to make sure I'm going in the right...
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