first, in your HiveExt.ini you must use trace debug logging to log ALL queries.
second,
CHILD:999:select allowed_player_guid from player_domes WHERE id=%1
is wrong.
CHILD:999:select allowed_player_guid from player_domes WHERE id=%1:[]:
is correct
Third, there is a chance if your have...
player is just a reference to the unit (type object) that the client is controlling. There is really nothing special about player at all and yes you can use getvariable to find out values but there isn't really a need as most of the stuff is just medical stats that you can find out by looking at...
to use child:999, you make an sql query (you got that part right) and the returned data is of type config. To convert it into usable data, call-compile-format it and it will become a 2d array. The first element of the array is an array containing 2 elements. The first element is of type string...
The death msg package (that most people) use MPhit and store the shooter and victim every time a player gets hit. Logically, the other alternative is to just wait until the player dies and then record the shooter and victim (which is what I did)
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