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    1.8.0.2 low loots

    That won't fix anything I don't think The problem is they used client diag_ticktime instead of the servers to set the 15 minute timer on the buildings and every client can have a totally different ticktime. edit: ah wait don't think 1.8 had the check for ticktime so it might
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    DayZ Reality is no longer supported

    Unfortunately some party pooper will make a tutorial although I'm not sure half of the admins would be able to cope successfully with updating a pbo every time they need to add new users anyway
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    DayZ Reality is no longer supported

    They'll probably just use it as an excuse to charge even more money for them :P
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    Migrating From Reality to Default Database Schema

    Ah ok we don't have that problem < 100 vehicles :)
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    Migrating From Reality to Default Database Schema

    Shouldn't that be "C:\Program Files\MySQL\MySQL Server 5.6\bin\mysql.exe" -u<DBUSER> -p<DBPASS> --database=<DBNAME> --execute="call pMain(1);" Why run it 4 times?
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    Migrating From Reality to Default Database Schema

    It's all built into sql procedures/functions by the look of it. I've not had time to have a proper dig about yet but call Pmain(INSTANCENUMBER) will cleanup and respawn vehicles. You can schedule it to run within sql itself or setup a batch file to run an sql query with that command.
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    Migrating From Reality to Default Database Schema

    I'm not using anything Reality related any more, official hive on a private database only reality thing I use is restarter.exe :) Download this - http://se1.dayz.nu/latest/1.8.0.2/@Hive-1.8.0.2-Patch.rar Import each of the sql files to a new db configure hiveext.ini to point to the new db...
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    Migrating From Reality to Default Database Schema

    I'll leave these here for now INSERT INTO NEWSERVER.character_data ( playerid, PlayerUID, InstanceID, Datestamp, LastLogin, Inventory, Backpack, Worldspace, Medical, Alive, Generation, LastAte, LastDrank, KillsZ, HeadshotsZ, distanceFoot, duration, currentState, KillsH, Model, KillsB...
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    Migrating From Reality to Default Database Schema

    @Hive comes with everything you need import the SQL files to a new db and thats it, Call pMain(1) to spawn vehicles etc
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    Migrating From Reality to Default Database Schema

    Yup I switched our db over last night people are pissed :/
  11. S

    ETA on serverfiles for dayz 1.8.0.1

    Really hope someone can come up with some sort of db migrate script to the new format soon then. There's no more bugs in 8.0.2 than there were in 1.8 as far as I can tell anyway. I've been running 8.0.1 since release.
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    ETA on serverfiles for dayz 1.8.0.1

    If you're running 1.8 .0.2 will work without changing anything there's bugs though same as with 1.8 though....
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    Migrating From Reality to Default Database Schema

    I am waiting anxiously to hear whats happening with the planned Reality changes. Personally I am tired of the extra problems caused by reality (no gender selection, traps don't work etc) and want to move my server back to the default hive. However I do not want to lose the contents of my...
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    Base Building DayZ 1.2 Released

    If the server isn't loading it will always tell your why in the RPT log. Post your rpt log
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    No idea probably, but I doubt they have the Foodbox0 class so swap it for Medbox0 I won't be...

    No idea probably, but I doubt they have the Foodbox0 class so swap it for Medbox0 I won't be offering support if it doesn't work
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    Bury Corpses, no gear box next to grave...

    Try the latest code I just added, I moved the box to the foot of the grave as people were getting confused how to find it It's the foodbox from 1.8 now so if you are on an older version of dayz or another map you may need to swap Foodbox0 for the old Medbox0
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    Base Building DayZ 1.2 Released

    When 1.8.0.1 is officially released you're gonna have problems with your basebuilding objects floating in the air lol I've made the changes needed to server_monitor.sqf and you can grab it from here once the patch is out http://pastebin.com/wDkfBaPj
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    Base Building DayZ 1.2 Released

    When I was having the kill messages problem I added something in to log each kill to the RPT, instead of just broadcasting over global. The log messages never showed up therefore I assumed the code was never running and it was not a problem with radio messages but instead something related to mphit.
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    Base Building DayZ 1.2 Released

    Definitely one of the server side files I think rather than the mission. I dont have any old pbos with working kill messages to test though.
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