That won't fix anything I don't think
The problem is they used client diag_ticktime instead of the servers to set the 15 minute timer on the buildings and every client can have a totally different ticktime.
edit: ah wait don't think 1.8 had the check for ticktime so it might
Unfortunately some party pooper will make a tutorial although I'm not sure half of the admins would be able to cope successfully with updating a pbo every time they need to add new users anyway
Shouldn't that be
"C:\Program Files\MySQL\MySQL Server 5.6\bin\mysql.exe" -u<DBUSER> -p<DBPASS> --database=<DBNAME> --execute="call pMain(1);"
Why run it 4 times?
It's all built into sql procedures/functions by the look of it. I've not had time to have a proper dig about yet but call Pmain(INSTANCENUMBER) will cleanup and respawn vehicles. You can schedule it to run within sql itself or setup a batch file to run an sql query with that command.
I'm not using anything Reality related any more, official hive on a private database only reality thing I use is restarter.exe :)
Download this - http://se1.dayz.nu/latest/1.8.0.2/@Hive-1.8.0.2-Patch.rar
Import each of the sql files to a new db
configure hiveext.ini to point to the new db...
Really hope someone can come up with some sort of db migrate script to the new format soon then. There's no more bugs in 8.0.2 than there were in 1.8 as far as I can tell anyway. I've been running 8.0.1 since release.
I am waiting anxiously to hear whats happening with the planned Reality changes.
Personally I am tired of the extra problems caused by reality (no gender selection, traps don't work etc) and want to move my server back to the default hive. However I do not want to lose the contents of my...
Try the latest code I just added, I moved the box to the foot of the grave as people were getting confused how to find it
It's the foodbox from 1.8 now so if you are on an older version of dayz or another map you may need to swap Foodbox0 for the old Medbox0
When 1.8.0.1 is officially released you're gonna have problems with your basebuilding objects floating in the air lol
I've made the changes needed to server_monitor.sqf and you can grab it from here once the patch is out
http://pastebin.com/wDkfBaPj
When I was having the kill messages problem I added something in to log each kill to the RPT, instead of just broadcasting over global. The log messages never showed up therefore I assumed the code was never running and it was not a problem with radio messages but instead something related to mphit.
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