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  1. R

    Heli Lift / Towing problem & viewdistance changes

    are u running any kind of antihack ? Gotcha ? if u are there is your problem it is not allowing anyone to set pos
  2. R

    In Game Messages

    gdscei not to continue this "discussion" to much but, since there is a problem with all Tavi servers (to my knowledge) loop messages doesn't work. but for getting back to the topic i dont think there is a fix to it except BEC. but as mentioned you need full ftp access :(
  3. R

    In Game Messages

    gdscei, this is actually the Taviana forum, so it is in the right place
  4. R

    Need help with death messages

    can anyone make a little quick guide, because it seems like .st´s wiki is hacked again
  5. R

    Creating a spawn intro cut-scene?

    @ALKINDA is this the answer for Morten Elholm or me ?
  6. R

    dayZ Street Lights

    @titan it seems like we have some the same problems
  7. R

    dayZ Street Lights

    after 2 nights of street light im a fan :D but there is 2 minor bugs 1. if u take NVG on and then off, the street light wont appear 2. it see like that the light wont show on the west island for some players but for others it will is there a away to fix this ?
  8. R

    dayZ Street Lights

    what if i did receive the message with "Script lights/street_lights.sqf was not found" [SOLVED] lol found my fault i did not name the street_lights.sqf, just streetlights.sqf lol idiotic
  9. R

    dayZ Street Lights

    i think i figured out the fnc_returnlampWS in the compile folder in the server.pbo Streetlights in the mission.pno ? and then edit the init.sqf like this ?
  10. R

    dayZ Street Lights

    sorry if this is a dumb question but, if i want to pack it to my server.pbo i would just have to place the "lights" folder in to the "compile" folder in the server.pbo and then go to my init.sqf in the mission.pbo and add in this at the buttom or did i miss something ?
  11. R

    dayZ Street Lights

    just my words
  12. R

    Creating a spawn intro cut-scene?

    will this work on the tavi 2.0 or do i have to edited in the script ?
  13. R

    Full moon nights

    when is the moon rising ? cause i implemented it on a server where the timezone was GMT-1 when it was night, and when i logged back in it was day ?
  14. R

    Full moon nights

    thx a lot :D in the default server_cleanup.fsm it is in line 245
  15. R

    Full moon nights

    i understand what i should do in the server_monitor.sqf but where do i place the in the server_cleanup.fsm is it just after
  16. R

    [Tutorial] Editing Heli Crashes - 1.7.6.1 (Simplified)

    can anyone tell me how to do it in the 1.7.4.4 version ?
  17. R

    Full moon nights

    title says almost it all what is the way u make full moon nights in tavi from what i can see u have to edit the mission.sqm file where is say is this right or do i have to do something else ?
  18. R

    Collection of cool colour corrections

    has anyone a SS from tavi 2.0 ?
  19. R

    [Resources] - DayZ Server Additions

    how about adding the [R3F] Artillery and logistic Discussion in this thread Link : http://opendayz.net/threads/dayz-st-bliss-server-script-additions.6822/ since this is script u need to get heli lift and vehicle towing working(the discussion u are linking to is about making it possible to sit...
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