use the database method instead. Every time someone logs in it adds what you have in the init line to cargo. I dont know why it doesn't delete the old stuff first. but thats what it does *shrug* The database method works perfectly, and the box refills with your desired items each reset.
Running files server side and bypassing the dayz code in favor of them is pretty standard server modding, thats what you get when you change your "init" or "compiles"
CFGVehicles.bpp in your DayZ code has a few. Ive never fiddled with it. But stuff like the Mi17 are in there. Stuff with the _DZ at the end only. I think it may pull the others from arma direct
Like I said, ugly as sin. U can get all the anims to play, can even have them in the correct sitting position, those seats will technically be empty though.
Confirmed changes had an affect on loot spawning. Need to change two files to get it to work. player_spawnlootCheck.sqf and player_spawnCheck.sqf Put them into your mission folder, add them to the inti and you can then change how often things will spawn and how often they get deleted by cleanup...
Where did you put this code? I have had several players on my server get wtfpwned by respawned AI. They are VERY good at shooting down choppers so I had to remove 7.62s from them
thats player_spawnlootcheck.sqf from the DayZ code. Cant change it there but if you set the server to compile it server side you can change it. I added you on Steam btw.
Im trying to make loot despawn / respawn after 30 minutes. I'm going to add more buildings to places like the airfield but...
Has anyone figured out a way to make nameplates only work under a certain distance? Or disable the "built in range finder" AFTER a certain distance? I hate name plates, they are teribad for PVP. The same goes for the built in range finder u get when ur scroll menu is open. All you need to do to...
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