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  1. J

    How to make loot cycling less rewarding?

    Yea but are you getting people to join? I REALLY wanted to do a modified DayZ. Spawning with a double barreled shotgun is not outside the idea of "Zombie Apocalypse". Problem is no one wants to play it. Unless your server says "Spawn with sniper" no one is happy.
  2. J

    Static Patrols; Not Patroling/ Spawning Correctly

    *Fix comfirmed* Static spawns are now moving around as they should.
  3. J

    Static Patrols; Not Patroling/ Spawning Correctly

    Sarge, I dont know if this is possible, but I'd like to suggest anyways. On this particular "mission" I have 4 bunkers surrounding the base. Is it possible to point to a particular building in Mission.sqf to assign these units to fortify? One of the big problems with AI is they are easy to...
  4. J

    Static Patrols; Not Patroling/ Spawning Correctly

    Ah, ok so its just a case sensitive issue. Fixing now, posting findings in a bit.
  5. J

    How to make loot cycling less rewarding?

    Should be some good stuff. I like these changes alot, I can add a few more barracks here and there for "looks" while also increasing the chance someone will get a good item. At the same time Im not handing them an AS-50 on a silver plater
  6. J

    Player ID zone restriction problems

    Problem Solved. Watch your brackets guys! This guy was missing a bracket at the end of all his code right before his outros.
  7. J

    Player ID zone restriction problems

    have you checked your server Rpt log?
  8. J

    How to make loot cycling less rewarding?

    Wasting your time. On the 29th DayZ gets updated and loot cycling is an addressed issue in the patch. I do believe its going to bring the loot spawn timers to 25 minutes.
  9. J

    DayZ Admin tools

    first time I loaded I had to #adminlogin #*YOUR ADMIN PW*
  10. J

    Need help quick! This shouldnt be too hard for you

    Open up your server PBO, int folder, server_functions.sqf For me its line #11 it should be close to that, check your line for server_playerSetup it should look like so server_playerSetup = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_playerSetup.sqf"; Im...
  11. J

    Static Patrols; Not Patroling/ Spawning Correctly

    Heya Sarge So, I got that map marker script working great! I can now see exactly where ALL AI are on my map, what direction they are looking, and see them move around! (All without any of the Debug modes on) This has let me confirm a few things I thought were going on but I couldn't tell for...
  12. J

    Need help quick! This shouldnt be too hard for you

    I don't see it. U have the exact same line I do, except you have Dprivate while i just have private. That SHOULD work.
  13. J

    Congrats Sarge!

    I'll give it a try and let u know how it goes. RL just delivered a KO to my personal time :-/
  14. J

    Submenu for repair / remove

    Could u upload ur self actions script for me to take a look at? I goofed something.
  15. J

    Speaking of subsections

    Can we get one for all these people offering payment to do the work for them? Pretty crazy -.-
  16. J

    Congrats Sarge!

    more elegant, and more IDK wtf u talkin bout willis. haha. Btw sarge, what does your script create the AI under? I.e. for every zombie out there they are a type of "zZombie_Base" " animals being "CAAnimalBase". The reason I ask is Im trying to get a map marker script running to show me where...
  17. J

    Congrats Sarge!

    Couldn't u set a sleep command for the mission? If a player hits accept, it sleeps for 30 minutes?
  18. J

    Bases via Database or Mission.sqm

    One thing i gotta mention, when u save any mission in editor, the game moves stuff around a bit. Check yuor work right after saving!
  19. J

    Congrats Sarge!

    Just wanted to say congratulation man. First server Add-on to get its own section on the forums. Big Props! Edit: I love this Addon btw. Brings possibilities to make "Missions" inside of the game. "Raid Skolitsi Island!" Possibilities for this stuff are pretty big. I've been looking for a way...
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