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  1. J

    Animated Helicrashs 0.1 - Release

    It would be nice to have a limit on max number.
  2. J

    Bases via Database or Mission.sqm

    I do make complex areas with the database. Stuff 1 - 2 meters apart no problem. Whole new towns added. I think its really up to personal pref, I could open up arma 3d editor and build an army base in 15 minutes and have it on the server about 3 minutes after that. Very easy to do. Random...
  3. J

    How would you port an arma 2 vehicle mod into dayz

    Newb speak - If you put it on your server, anyone who wants to play on the server will need the file too. Aka fail.
  4. J

    Bases via Database or Mission.sqm

    I have had no issues using DB, a few small inaccuracies in object placement, but usually if I find one, I can just wipe the database of buildings, make a small change in 3D editor, and VIOLA its fixed. Putting 1000 buildings into your mission.sqm WILL MAKE IT HUGE. I have an extra 450 buildings...
  5. J

    So... with the update... whats gonna break?

    Any advantages over Notepad++?
  6. J

    Submenu for repair / remove

    Sami, did u just copy paste that code into your fnPlayerActions.sqf and then use the scripts they corispond with? I tried this, but it did not work, although my AH has a PlayerActions filter. it may have broken it.
  7. J

    Sarges AI

    Then you need to learn what your doing. Its all very well documented in that script file. Theres also page upon page of stuff in the post. Read through SAR_config.sqf and SAR_cfg_grps_(YOURMAPNAME HERE).sqf the second one is where you setup group spawns. It is VERY well documented and has...
  8. J

    Sarges AI

    Read the thread. Its all there. Its also all in the script files. go to the map configuration script. it shows you how to do it
  9. J

    So... with the update... whats gonna break?

    Notepad ++ with compare plug in is your new god.
  10. J

    [Resources] - DayZ Server Additions

    You did READ the thread right? I just had this added to the list the other night.
  11. J

    [Release] - BTC Fast Roping

    How'd it go?
  12. J

    So... with the update... whats gonna break?

    I dont forsee much trouble with it, I'm just trying to figure out how its all going to go. I could probably add these mods in my sleep by now.
  13. J

    100% Custom Loot tables - TUTORIAL

    thank you sir! Just saved me a headache and a half
  14. J

    Animated Helicrashs 0.1 - Release

    Lots of changes to chopper crashes in the coming update.... this going to affect much?
  15. J

    100% Custom Loot tables - TUTORIAL

    Seven, with the new DayZ update I imagine that we will have to get a new script for this. U gonna update the script?
  16. J

    So... with the update... whats gonna break?

    What actually happens when DayZ updates? Am I going to have to readd every addon ive done? Or try to merge the updated code with my old code? How much of my life can expect to lose?
  17. J

    Weapon Cache in DayZ?

    Good info here! Ill have to write up a guide.
  18. J

    [Resources] - DayZ Server Additions

    I'm not a whole ways off from that :P Got about 3/4
  19. J

    How would you port an arma 2 vehicle mod into dayz

    I don't think this is possible without Rmod. Everytime the server fires up it prevents certain vehicles and weapons from spawning. Some vehicles are in DayZ that you can still spawn, for example you can spawn the AH-64 but the FFAR's wont work, but the cannon does, and the helfires will not...
  20. J

    Weapon Cache in DayZ?

    Hmmm, good info there Richie, could you be a little more descriptive. If we have a nice write up for this, we can get it added to the Addon's page. I know how to do a deployable, but u dont have to add the contents each restart right? Rossy, your database is all that SQL fun times :)
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