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  1. J

    I dont get whats wrong here....

    From mission report log 1:06:58 File mpmissions\__cur_mp.chernarus\mission.sqm, line 1212: '/Mission/Sensors.items': Missing ';' at the end of line ErrorMessage: File mpmissions\__cur_mp.chernarus\mission.sqm, line 1215: Config: '"' encountered instead of '{' Here is my mission.sqm...
  2. J

    Sql, 999 method.

    Wait, so couldn't you do this with the mission SQM too? Theoretically making stuff such as the aircraft carrier spawn before vehicles (vehicles in the mission.SQM). That might fix the problem of vehicles spawning on buildings!
  3. J

    Adding a confirmation to Heli Lift

    Hey guys, I am starting to learn how to script things mostly by tweaking currently existing scripts. Usually I need an example to edit before I can learn to do it my self. There's some things on my server I'd like to add a Scroll menu confirmation to. For example my heli towing drop action...
  4. J

    DayZ Admin tools

    No no no, not the waypoints, the actual men. All of them, Just like the ESP script shows zeds.
  5. J

    SARGE AI Framework - Public Release

    Log files are getting spammed with 2:24:27 Cannot load sound 'ca\dubbingradio_e\radio\male03en\default\core\civilian.ogg'
  6. J

    [Release] - BTC Fast Roping

    What kind of building was it? We've got 100% reproducible. Fly chopper above any building thats more than 20m tall. Set chopper alt to anything allowing fast rope onto building. Passenger Fast Ropes. Passenger dies as soon as he hits the "Ground"
  7. J

    DayZ Admin tools

    Has anyone figured out how to make markers show up for Sarge's AI? I've been trying to figure this one out for about 2 days now -_- Would be very helpful for debuging purposes.
  8. J

    SARGE AI Framework - Public Release

    yes. markers still show up for me when i join after a restart. Just the first join after a restart tho. Just kinda odd.
  9. J

    [Release] - BTC Fast Roping

    Excellent to know. Its probably my biggest peave out of any mod on my server.
  10. J

    Project : More Tents

    So this cant be done on dayz? U gotta make a mod for it? Or can this be setup and still be listed as DayZ?
  11. J

    SARGE AI Framework - Public Release

    I do have this set to 0, that's why im scratchin my head.
  12. J

    SARGE AI Framework - Public Release

    Well, everything is setup and working properly. Thank you so much for the help Sarge. Great work here man! Requests for future changes 1. Ability to set chance of weapon spawn on troops. ( I dont want to put an AS50 into the sniper's available packes and have one in 5 snipers have one)...
  13. J

    SARGE AI Framework - Public Release

    Why would all of my static groups be spawning at the bottom left side of the map instead of the coords i gave them. Atleast thats where the WP markers are
  14. J

    SARGE AI Framework - Public Release

    Haha I just figured that one out. Really dumb of me, im lookin and lookin and lookin and its staring me right in the face.
  15. J

    SARGE AI Framework - Public Release

    // potential weapon list for leaders SAR_leader_weapon_list = ["M4A1","M4A3_CCO_EP1","AK_47_M","M14_EP1"]; SAR_leader_pistol_list = []; // do NOT populate, Arma still has a bug that renders AI unresponsive after switching to the sidearm // potential item list for leaders -> Item / Chance 1 -...
  16. J

    SARGE AI Framework - Public Release

    Hmmmm SAR_rifleman_weapon_list = ["M16A2"> 20:19:09 Error Missing [ 20:19:09 File mpmissions\__cur_mp.chernarus\addons\SARGE\SAR_config.sqf, line 373 20:19:09 Error in expression <,["Binocular_Vector",5],["NVGoggles",5],]; SAR_rifleman_weapon_list = ["M16A2"> 20:19:09 Error position...
  17. J

    SARGE AI Framework - Public Release

    Thank you sarge. excellent information. Few others Qs tho. Q1 Marker sizes in meters? Q2 It looks like the AI will make patrol paths not on water automatic, so If I wanted to make them patrol the whole island thats possible no? Just set an area of the island and they should stay clear of...
  18. J

    Working House Lighting

    So I cant add it to a mission.pbo? Or could I and just run it through init?
  19. J

    SARGE AI Framework - Public Release

    Is it possible to add your own patrol path for the AI? What I want to do: Turn Skolyski island into a military base area. Put a few static patrols there. I also have the "excelsior bridge" added to my server, so I'm going to add a static fortify group at the end too. Do a similar thing at...
  20. J

    Vehicle Spawn Mechanics

    Just incase anyone was wondering, heres whats going on In an attempt to get enough vehicles on the server people have a chance to find them, I have redone all the spawns on the server. Vehicles have been placed in an intuitive way (for example the two wheel drive pickup is now a common spawn...
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