Still no luck getting it to work.. it worked just fine yesterday until I added the line that players can see there blood level too and not just admins.
and here is a part of compiles.sqf
//if (_dikCode == 57) then {_handled = true}; // space
//if (_dikCode in actionKeys 'MoveForward' or _dikCode in actionKeys 'MoveBack') then {r_interrupt = true};
if (_dikCode == 210) then //SCROLL...
Hi, after I made those changes I can't get the monitor to work at all. I started again from scratch adding auto refueling first, then strip vehicle for parts and then the debug monitor with these changes and it still doesn't work.
Here are my codes for calling "playerstats.sqf"
Init.sqf
/*...
Hi
My players want to be able to see there blood level too on the debug monitor, so I've added "r_player_blood," to the none admin version too, is there anythign else I need to add there to get the Blood level to work ?
//Let Zeds know
[player,4,true,(getPosATL player)] spawn...
Well I have only added Auto refuel and this. Before I added this the normal debug window worked just fine.
Going to test Urbanskaters debug window and see if that works, if not I'll go back to default and starts over.
Two questions,
When I added this to my server, the ability to press "insert" to have a look at the debug window to see your humanity and all that is gone.
Can somone point my to the direction where that is dissable with this? Or should I just add an other debug monitor instead?
Ok I find this thread to be really awesome, and the guide looks pretty easy to follow.
There is one thing however that I don't understand, where do I find the dayz_code?
I've been looking in my dayz_server.pbo and dayz_mission.pbo but I can't find any file named dayz_code.pbo. And I've been...
Ok, I've read all the pages of DayZ Chenarus Auto Refuel! All stations!
And I still don't understand how to do it.
All I see on my ftp is:
Folder: @bliss
addons
dayz_server.pbo
HiveExt.dll
Folder: BattleEye
Folder: User
arma2.cfg
arma2oaserver.RPT
HiveExt.ini
HiveExt.log
server.cfg...
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