It makes no sense to have it in both spots as the lines you put in the mission.sqm only reference one of them. If you didnt edit your file after putting it in the compiles then it shouldnt do anything as it still references the files in the original spot.
I think I need to edit the pMain in my functions section of the db.... which I dont currently have thru my host.. so waiting on a reply to my ticket to see if theyll give me access
Yup you can add any dayz item or weapon in there... so instead of wire you want beans to spawn.. then beans it is.
Note: That script above is the best anti hack I have.. swap all the highly spawned items out and now whenever someone spawns it and its in their inventory my anti hack kicks em...
Hmm, I'm using
diag_log ("PDEATH: Player Died " + _playerName + " Killed by " + _killerName);
But even when he's killed by a player it shows up as
"PDEATH: Player Died SH Killed by nil"
and no theirs no1 named nil on my server...
I believe it has to do with the fact that...
Trying to get it to show more detailed kill reports in the log.
Using
diag_log ("PDEATH: Player Died " + _playerID " Killed by " + _killerName);
I get this error
15:02:43 Error in expression <log ("PDEATH: Player Died " + _playerID " Killed by " + _killerName);
So I'm not formatting...
Fixed by going into server_cleanup.fsm and removing line 81 to 96 which was the following.
init = /*%FSM<STATEINIT""">*/"//diag_log ""CLEANUP: Waiting for next task"";" \n
"private [""_payload"", ""_interval"",""_delay"",""_msgList""];" \n
"_msgList = msgList;" \n...
using pbo view to package worked and the server is playable and runs fine...
BUT
theirs something weird in the logs
};
};
} forEach _msgList;>
13:03:59 Error position: <_msgList;>
13:03:59 Error Undefined variable in expression: _msglist
13:03:59 Error in expression <oad, _interval, time]]...
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