same here...
and also here:
http://opendayz.net/threads/hiveext-error-error-executing-child-103-67889542-any-2-help.8885/
and here:
http://opendayz.net/threads/please-help-getting-this-error-hiveext-0-error-error-executing-child-103-102280454-any-2.9587/
yeah, but it will disappear... and u cant spawn that one in seperately ...
thats why for the animated crashsites the actual huey gets replaced by an UH1Y wreck and mi17 with an Mi8 wreck
anyways, i added some static points along the coast as a workaround... gonna release my first ugly version... its heavily customized for my own needs...
first of all, credits to grafzahl who wrote the original animated heli crash script and to Leh2012 and Gerasimow9 who wrote the c130 cargo...
safepos:
scriptName "Functions\misc\fn_findSafePos.sqf";
/*
File: findSafePos.sqf
Author: Joris-Jan van 't Land
Description:
Function to retrieve and dynamic position in the world according to several parameters.
Parameter(s):
_this select 0: center position (Array)...
kinda stuck at the moment, i want to get the drop locations for chernarus by using bis_fnc_findsafepos
goal is to only drop it in some kind of rotated L shape area along the coast ... to help the bambies to gear up with some basic stuff coz i dont want them to mirror the heli crashes
i...
yea got it working already... gotta add some exceptions like if it doesnt get to the ground within 30secs it gets set down automaticly
basic construct is ready kinda... some tweaking here and there and have a look into the BE filters .. coz attachto should give some problems e.g.
but will do...
would be cool if it would get spawned, fly to x random generated waypoints, drops a carepackage on a parachute at every location, flys out of the map and gets deleted
combine with this :)
http://forums.bistudio.com/showthread.php?121348-Ammo-boxes-on-parachute-Script-from-gerasimow9-and-Leh2012
seems to lag out abit for me when i press escape... getting yellow chains and stuff .. server and client on same machine.. got lots of horsepower here so shouldnt be the comp :)
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