5 setDamage !"\"setDamage\"," !"_vehicle setDamage 0;" !"player setdamage 0;" !"if (alive player) then { player SetDamage 1;};" !"if (_ent isKindOf \"Animal\") then {\n_ent setDamage 1;" !"player setDamage 1;\n0.1 fadeSound 0;"
thats the line causing the kick i guess, cause after removed the...
did what superlube said, using stapos lite package
i didnt change the server_monitor.sqf script so no idea :S
19:11:37 "HIVE: Starting"
19:11:37 "MISSION: File Updated"
19:11:37 "HIVE: Request sent"
19:11:37 Error in expression <1:",dayZ_instance];
_result = _key call server_hiveReadWrite...
using newest server files from github and arma beta patch 100296
okay here is what happens in DB:
all vehicles that are freshly generated in the object_data table got 0 damage (is this normal?), the hitpoints look okay to me... shows damaged parts and how much they r damaged ( for example ...
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