I don't know if this is the best place to put this anymore, but since we mentioned it above... I updated to 1.9.4 today and confirmed that high damaged weapons do not cause headshots to count still. All other weapons still work though.
Hey for what its worth, I found the reason behind my headshot issue. Looks like when I headshoot AI with an AS50 it does not count. If I shoot a zombie anywhere on the body it DOES count. Which makes sense because it does so much damage it probably registers as a headshot.
I rebooted server and its working now! Could have been a glitch or something. Also noticed no more wrong text null errors not in RPT anymore. Man with one update you fixed 3 issues heh thanks again for your time on this stuff!
Update: I was just checking my rpt file and i am seeing pursuit messages, but just not in game. I have enabled sentences and radio. Will continue to monitor. Have not yet updated to 1.9.3
Hey Survivors!
I'm back with a new error that Google is unable to help me with:
3:53:58 Error in expression <if (DZE_CleanNull) then {
[] spawn server_sp>
3:53:58 Error position: <DZE_CleanNull) then {
[] spawn server_sp>
3:53:58 Error Undefined variable in expression: dze_cleannull
I...
I wanted to revisit this as I just reread what the original poster had mentioned. If AI loot the boxes I have, does that mean that they are carrying it around with them?
I have gone and killed all the AI at my devils castle fortress and the 100 mags that were in a loot chest were not on anyone...
Tried it with the dedicated and it didnt show up period. I suppose I will keep trying things though. The AI headshots not being accounted for don't seem to be harming anything but our ego's anyway :P
Damn if im within 50m of an AI, im pretty sure I know im close ha!
I don't even have them working with a stock dzai either. I wonder if theres another piece im missing.
I appreciate the time. Was curious if I was missing some kind of setting or something. I don't remember ever having to configure it. I have had the same radio since 1.0.2.1 i believe? I havent seen it drop since then.
I have not been able to see radio messages show in quite some time and I'm not sure why. I have the following set:
DZAI_radioMsgs = true;
I also am carrying a radio. Does the AI group that spawns have to have a radio to make this action happen?
Cool, thanks for your assist, I will test this out later and provide an update.
I thought it looked wierd too, but thats why I ask because some of this stuff is very foreign to me.
Ahh ok cool thanks, I will try that. So it would look like this?
if ((isNil "custom_monitor") && (!isDedicated)) then {custom_monitor = true;} else {custom_monitor = !custom_monitor;};
while {custom_monitor} do
{
_kills = player getVariable["zombieKills",0];
_killsH = player...
Hmm, mine doesn't have either of those, mine starts with:
if (isNil "custom_monitor")
There is another option to run this under dedicated, I will try to use that method.
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