Hi Guys
My players have taken to Driving over the AI in Armored vehicles , Rather than shooting them, is there anywhere i can put it so the they drive through them, and have to shoot them?
Cheers
Lee
Hey gopostal
cheers for the reply, so I tried the coding you supplied, and my server just sits at authenticating, here is what I have after commenting out the original line, any ideas, have I entered it in the wrong place, the only addition I did was put the "CALL RE;" at the end as per the...
Hey Vampire
i have just adapted the minor mission heli crash as a "supply" mission as well as the c130 major, and added to the loot crates both runs smooth, i have put you in my server welcome credits, as thanks mate, this new mission system is sooo cool, if u have donate, I'd be glad to...
hey guys can the Text be modified so that Mission start & stop, look a bit more appealing?
say the same as the Welcome Credits SQF?
say A Modifiable Header, and Body with colour??
just a thought, but massive Thanks to Vampire for this work, Truly out done ya self......
hey finplayer21
these are coded specifically by the server owners, if you open the mission files, and have a read through the files, you can easily create your own.
I use Dayz-Mission-master from github, give it a try it will give you good insight to how it all fits.
HI Simon
this is what i have, and it works for me in Server_functions, hope you find it helpful mate
server_checkHackers = {
if (DZE_DYN_AntiStuck2nd > 3) then { DZE_DYN_HackerCheck = nil; DZE_DYN_AntiStuck2nd = 0; };
if(!isNil "DZE_DYN_HackerCheck") exitWith { DZE_DYN_AntiStuck2nd =...
Hi Ebay
in the server cleanup for sarge, I used to edit this section, with the line in red:-
name = "group_cleanup";
init = /*%FSM<STATEINIT""">*/"//Check for hackers" \n
" {" \n
" if(vehicle _x != _x && (vehicle _x getVariable ["Sarge",0] != 1) && !(vehicle _x in _safety) && (typeOf vehicle...
Hey Vampire
because I cannot insert that line in to the server_cleanup (Below)
" if(vehicle _x != _x && (vehicle _x getVariable ["Sarge",0] != 1) && !(vehicle _x in _safety) && (typeOf vehicle _x) !=
everytime I get in a car, it kills me, any ideas on what it would be for 1.0.4?
Chrz
Lee
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