That would be two things.
1. You need to create a Geometry and then in the bottom left corner set the weight (in kilos). About 20.00 should be right.
2. Do this (screencap as I can't be bothered to type it out)
A little bit about the new loot system.
We will spawn rubbish piles that will contain content (most of it useless crap). Searching a loot pile is a hazard as it may contain contaminated hypodermic syringes or rodents.
I saw bush lurker talking about visitor 4 over on the BI forums. It looks really nice and resembles something that would look at home outside of Windows 95 ;)
These tools (a new O2 as well) will likely birth a plethora of new maps and models, not only now from just the arma milsim community...
Depends what sort of models. You can spawn anything in via the mission file, but you would still need to redistribute a PBO containing your new model and its config.
If a server admin is abusive, then players can just elect not to play on that server again. Players have no way though of knowing who might join a server at anytime and the ruin the game for them and the entire lobby.
Right now it seems this mod is on its last legs for now, a new engine is...
Its likely as 'good' (for want of a better word) as its going to get.
The problem with the whole anti-hack / hack scene in DayZ is money, greed and infantile egos. You have on one hand people who create content for others to enjoy and on the other a group who crapped all over the said work of...
Can you zip the blender model and private message me with the file?(upload file to medialink or google drive and send me the URL).
I will take a look for you.
thanks guys.
I have started working full time on this now and put other modding efforts on hold. There really is a lot of exciting stuff lined up here. We had a face to face meetup in London between the team this weekend , and there really is some good stuff on the cards. I am pretty excited...
This is an official announcement for a new mod for ArmA 3 titled '2017'. It is a Post-Apocalyptic Extreme Survival Horror game and the main end-goal is that it will be a total-conversion-mod. This will mean we will virtually be replacing all assets in-game to our own custom content
First...
I don't believe this is working for 1.8 anymore.
They seem to have a random selection of loot which is pulled in from somewhere, hopefully I can work it out, but so far its abnormally hard to find.
Did this actually work for you. I was messing around with it last night and noticed it made no difference. It seems to be connected player gearSet.sqf and chooses from an array as far as I can tell.
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