I'm done....
I learned so much during my time modifying Origins. I spent more time scripting then playing and loved it. Thanks to everyone for putting up with my questions and helping me along the path. I'll keep a look out for the updated server files and my Origins server will stay online...
This is fantastic and all but my map editor guy gave me over 2,000 items to merge into the map. Any chance you have a script or something that can convert standard SQM to your SQF format? Please say yes lol
I'd like to have the dog interact with any non-human vehicle and ignore players all together. Anyone willing to give feedback on this code?
//foo
if ((count _humans > 0) && (alive _foo)) then
{
_distance = _leader distance _foo;
// warning
If ((_distance > 10) && (_distance < 200))...
I would if I could figure out what grid is where on the map. The area that I'm using this in isn't a base. It's a debug zone where players first spawn before getting their skins
Thi
I just found this snippet Sarge. I assume I could modify the following code to also keep Ai out of the area but what are the ai base syntax?
if (_x isKindof "zZombie_Base") then {
_x setDamage 1;
I have almost completed the setup. Been balancing the AI, changing loadouts and skins of the AI. I haven't started on vehicles yet though. The AI spawn in the Debug area (in the Volcano on the big island) and kill players at log in. An Admin must teleport in there an kill the AI to stop it. Is...
All you gotta do is copy the section for on e of the secB guard groups, edit it to your liking then call that section at the bottom of the file. It's time consuming but easy
From the reading that I have done, I search the script.log for the error number to get the text that caused the restriction. In this example I find the following:
09.06.2013 21:35:07: XXXX (44.4444.444.44440 xxxxxxxxxxxxxxxxxxxxxxxxx - #111 "bal _crate;
clearBackpackCargoGlobal _crate...
I have a repeatable event on my server. Every time someone attempts to repair a vehicle or pick up loot the screen goes black with a message which states:
Warning: This is an unofficial Origins mod and does not represent the mod concepts or game play experience of the developers
Git seems to be back now. Is there any chance you could un-pbo the server files? It's far easier to track your changes and apply them to my server that way. I've added a lot to my server.pbo and can't just over write it. I realize it is one more step for new folks but I suspect it would be...
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