There's always admins out there that don't want to put in the effort to mod their servers on their own so go for it. I'm sure some people will download it.
The time between the death of the player and when the list of players/option to disconnect or "ok" is displayed is very short. Way too short for any music. How can I extend that time?
Can I get a bump on this? It's really bad having AI spawn directly in front of players. I'd really like to see a way to prevent static AI from spawning if they haven't spawned by the time a player gets within X meters of that spawn point. Not sure why the AI wouldn't spawn earlier as a player...
Tonight I set up an array of different vehicles for land patrols to use:
DZAI_vehList = [
["datsun1_civil_1_open",2],
["datsun1_civil_2_covered",2],
["datsun1_civil_3_open",2],
["hilux1_civil_1_open",2],
["hilux1_civil_2_covered",2],
["hilux1_civil_3_open_EP1",2]...
What exactly would we change in fn_spawnGroup.sqf to go along with a change from 75 meters to 150 meters? Also, I'm not sure that "non hostility timer" works because I've had several players tell me the AI spawns in front of them and shoots them, apparently in a lot less than 10 seconds.
I'm not real clear on your reply. Am I supposed to substitute "nearestLocation" and "distance" with something else? I see their in bold so I'm assuming that means I have to supply something for those. Thanks for the help on this. I'd really like to get the radio messages working.
In regards to the sounds for the air raid siren, Dayz has built in air raid sirens called Sound_Alarm and Sound_Alarm2. I use these for a custom prison I've built. Is there a way to use them instead of the included sound files to make the client download smaller?
My server_airRaid.sqf doesn't have a line that says
_city = _loc select 0;
This is where I got the script from. I use the air raid static/random bomber: http://opendayz.net/threads/air-raid-bombing-and-siren.12531/
Yeah, I already have the server_airRaid.sqf script working just fine. My quote was a post that tells how to add radio messages to that script. The messages aren't being displayed and I have it set up as per the instructions.
I didn't write the code in the pastebin. I only created an sqf on my server with the code that person provided. I assumed since it was posted there as a working script, that it actually worked.
I added this to my init.sqf:
[] execVM "custom\airraid\player_radioMessage.sqf";
I put the player_radioMessage.sqf into a folder called custom\airraid (Same place that I put the sound files)
I get no message even though I have a radio. The airraids are working.
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