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    DayZ Admin tools

    I have talked with BluePhoenix175, and today we will start testing out the admin tool on taviana to see what the problems are and solving them as found. So, for those of you who are having issues, stand-by. I take no credit in the development of this tool, just wanted to let people know that...
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    Anyone else with this spawn problem?

    You can stop all these random teleport problems by deleting the Antihack section of the dayz_code.pbo\player_monitor.fsm. You just need to reroute that in your init.sqf with the line [] execFSM = "player_monitor.fsm"
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    HALO Jumps for dayz

    Bad news, and good news. After self testing the shit out of this, I logged out and back in and respawned on the coast falling. The good news: it doesn't respawn you when you change skins. The only thing that needs to be done is to set a force save at the end of the halo jump, so when you...
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    HALO Jumps for dayz

    I will work with this as it comes, as I am currently involved in 5 other projects.
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    HALO Jumps for dayz

    Ok, got this working perfectly. If you look at post #135 from D3phil, use that method you can get it working, to start. Then the anti-teleport problem comes into play. To counter act this, you are going to need to get into the dayz_code.pbo and get the real player_monitor.FSM. I would post...
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    HALO Jumps for dayz

    I think I have a fix. Everyone stand-by :)
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    Anyone else with this spawn problem?

    Bummer. I miss 1.7.4.x
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    Anyone else with this spawn problem?

    I have changed so much stuff, I have no idea what it is, so before I start breaking 1000s of scripts down, I need to know: Is anyone else having a problem with respawning? Some players spawn in unconscious for good, half dead where they just died, broken legs, in the middle of no where...it's...
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    Heli Lift Script Dayz.st

    Firstly, I would like to point out that I did not make R3F, just modified a few things and fixed a few others. Secondly, to take out the towing part we need to look at the mission.pbo\R3F_ARTY_AND_LOG\R3F_LOG\addons_config\arma2_CO_objects.sqf Inside there it is broken down into 7 category...
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    Heli Lift Script Dayz.st

    Also, I would like to point out, that commas need to be after each vehicle line EXCEPT THE LAST ONE! I am retarded with my commas and wreck just about every script with one....so my mistakes should be your education. Be careful where they are and aren't, as they tell the program to continue...
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    Adding snow to your server

    Did anyone get the snow to work in place of rain on a 1.7.6(.1) Chernarus server? I am willing to help test, as I have a testing server.
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    Heli Lift Script Dayz.st

    R3F_ARTY_AND_LOG\R3F_LOG\addons_config\arma2_CO_objects It is self explanatory inside ~.^ Good luck
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    Scripts.txt battleye, localMarkers

    Yep. Let's say, you have added R3F and the DayZ Addin (dogs and shit). They will conflict and you will get the "Wait for Host" screen. You can then use your .RPT to troubleshoot and in there it will show you that there is a conflict and what type and it will even tell you what file and almost...
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    Scripts.txt battleye, localMarkers

    the .rpt is your debug log. If you are using dayz.st use filezilla or some other FTP access program and pull it out of the mother folder. Use notepad++ or sublime to open it up and check it out. It will have a ton of lines about server initialization, then all our errors and such.
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    HALO Jumps for dayz

    I have too many projects going on right now. But once I wrap a few of them up, I will start testing the ways it screws up. I think that the playerlogin2 work around is needed, but we can fix each problem individually. There is always another way, but that seems like the only way I...
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    Scripts.txt battleye, localMarkers

    I got nothing there. Make sure you bounce this off your .rpt file for errors and if you run gotcha antihacks when it bans you for it, it will show a little more info.
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    HALO Jumps for dayz

    I haven't had any problems with the HALO jump as far as lag goes. Just the problem of getting sent to debug land and getting reset if you log out or change skins. But, I currently have a very small player base.
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    Heli Lift Script Dayz.st

    Here is my towing and helicopter lift package. Everything works. In your mission.pbo or mission folder, find your init.sqf, and at the very bottom, with a one line gap from any other text, add: Then, add the entire folder in the zip file to the pbo. It will access it and run its own init. The...
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    Scripts.txt battleye, localMarkers

    If you go into your scripts.txt, you will see exclusions. Exclusions look something like this: !"player setPosATL _setPos;" Each exception will counter act a different action. If you use something like Gotcha antihack, you can see how you banned yourself. Using that information and the...
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    Killmsgs idea

    How did you get kill msgs working? Care to share?
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